METHOD OF RESERVING ELECTRONIC GAME MACHINE
First Claim
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1. A method of temporarily reserving an electronic game machine in an establishment, comprising:
- identifying a user of the machine;
reserving the machine for a period of time based on an input from the user; and
unlocking the machine based on a second input from the user or an establishment operator.
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Abstract
A method of reserving an electronic game machine, which allows a user to be identified by the machine and lock it for a period of time. The user may return to the game and resume play within the allotted time period. If the user does not return within the allotted time period, or if he begins play at another machine, the locked machine can resume an unlocked position ready for play by others.
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Citations
20 Claims
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1. A method of temporarily reserving an electronic game machine in an establishment, comprising:
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identifying a user of the machine; reserving the machine for a period of time based on an input from the user; and unlocking the machine based on a second input from the user or an establishment operator. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification