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VIRTUAL CAMERAS AND 3-D GAMING ENVIRONMENTS IN A GAMING MACHINE

  • US 20090062001A1
  • Filed: 11/04/2008
  • Published: 03/05/2009
  • Est. Priority Date: 08/09/2001
  • Status: Active Grant
First Claim
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1. In a gaming machine comprising a master gaming controller, a display device and a memory device, a method of displaying a plurality game windows on the display device wherein at least one of the game windows is used to present a game of chance, the method comprising:

  • generating a plurality of 3-D game windows arranged in a 3-D game interface model wherein the 3-D game interface model comprises a 3-D geometric surface description for each of the plurality of game windows;

    mapping game window content to each of the 3-D game windowsrendering game window content to each of the 3-D game windows;

    rendering a two-dimensional image derived from a three-dimensional object in the 3-D game interface model stored in the memory device on the gaming machine; and

    displaying the rendered two-dimensional image to the display device on the gaming machine.

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