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Low memory rendering of graphical objects

  • US 20090064045A1
  • Filed: 09/04/2007
  • Published: 03/05/2009
  • Est. Priority Date: 09/04/2007
  • Status: Abandoned Application
First Claim
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1. A method comprising:

  • accessing a data structure including a plurality of sequential data objects and the location of respective graphical data associated with the sequential data objects, wherein the graphical data for each data object of the plurality of sequential data objects is stored within a non-volatile storage device;

    rendering within a viewport a first graphical object associated with a first data object selected from the plurality of sequential data objects, wherein rendering the first graphical object comprises loading the graphical data associated with the first data object from the non-volatile storage device to an active memory; and

    rendering within the viewport a second graphical object associated with a second data object, wherein rendering the second graphical object comprises loading the graphical data associated with the second data object from the non-volatile storage device to the active memory, and is based at least in part on the relative sequential location of the second data object with respect to the first data object within the data structure;

    wherein the active memory only contains a subset of the graphical data associated with the plurality of sequential data objects.

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