Universal Tactile Feedback System for Computer Video Games and Simulations
First Claim
1. A game controller for a user controlled video game, comprising:
- a housing;
an interface on the housing that can provide communications with the user controlled video game;
a first tactile sensation generator inside the housing that can rotate; and
a second tactile sensation generator inside the housing that can rotate.
0 Assignments
0 Petitions
Accused Products
Abstract
A universal tactile feedback system for computer and video game systems is disclosed which provides real time tactile feedback to enhance a user'"'"'s experience while interacting with a computer/video game or simulation. The tactile feedback system operates both in host-independent and host-dependent modes, thereby allowing the system to function even when no accommodation is provided by the game or simulation system that is being used. The host-independent mode is responsive to the audio signal that is typically generated by a computer or video game system while it is executing a game or simulation. The host-dependent mode is responsive to control commands specifically generated by a computer or video game system while it is executing a game or simulation. The tactile feedback system then creates tactile sensations primarily via controller-based tactile sensation generators, such that the user feels physical sensations corresponding to events occurring within the game or simulation in real time.
178 Citations
17 Claims
-
1. A game controller for a user controlled video game, comprising:
-
a housing; an interface on the housing that can provide communications with the user controlled video game; a first tactile sensation generator inside the housing that can rotate; and a second tactile sensation generator inside the housing that can rotate. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
-
-
14. A method of playing a video game on a gaming computing device with a game controller, comprising:
-
using the game controller to control action of the video game on the gaming computing device; and rotating a first tactile sensation generator and a second tactile sensation generator inside the game controller to create tactile sensations. - View Dependent Claims (15, 16, 17)
-
Specification