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AUDIO-VISUAL NAVIGATION AND COMMUNICATION DYNAMIC MEMORY ARCHITECTURES

  • US 20090083396A1
  • Filed: 09/26/2008
  • Published: 03/26/2009
  • Est. Priority Date: 09/26/2007
  • Status: Active Grant
First Claim
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1. A method of buffering, on a user platform, data associated with a spatial publishing object data store, the method comprising:

  • determining a buffer distance measured from a user presence in a spatial publishing object space, wherein the buffer distance is based at least in part on at least one of;

    capacity of a communications path between the spatial publishing object data store and the user platform;

    an availability of memory at the user platform;

    traffic measures in the communications path;

    processing resources available at the user platform;

    amount of spatial publishing objects within a distance of the user presence;

    amount of spatial publishing objects in the spatial publishing object space;

    type of spatial publishing objects;

    proximity of at least one spatial publishing object to the user presence; and

    a movement vector of the user presence in the spatial publishing object space;

    buffering data on the user platform for those spatial publishing objects within the buffering distance;

    wherein a movement of the user presence in the spatial publishing object space initiates the background buffering of spatial publishing object data such that spatial publishing object data for a proximate spatial publishing object in the spatial publishing object space is available in the buffer for presenting to the user when the user'"'"'s presence is a predetermined distance from the proximate spatial publishing object.

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