HANDHELD DEVICE WIRELESS MUSIC STREAMING FOR GAMEPLAY
First Claim
1. A method for providing audio information from a first handheld device to a second handheld device during game play of an interactive multiplayer video game engaged in by users of the first handheld device and the second handheld device, the first handheld device configured to execute program instructions of the interactive multiplayer video game and the second handheld device also configured to execute program instructions of the game, each of the first handheld device and the second handheld device having wireless communications capability, comprising:
- executing at least some program instructions of the interactive multiplayer video game by the first handheld device;
transmission of at least some audio information by the wireless communications capability of the first handheld device;
executing at least some program instructions of the interactive multiplayer video game by the second handheld device;
reception by the wireless communications capability of the second handheld device of the at least some audio information transmitted by the wireless communication capability of the first handheld device, the reception occurring after the second handheld device has executed at least some of the program instructions of the interactive multiplayer video game;
providing an audio presentation by the second handheld device of the at least some audio information received by the second handheld device; and
executing at least some further program instructions of the interactive multiplayer video game by the first handheld device, the execution of the at least some further program instructions occurring after the transmission of the at least some audio information by the wireless communications capability of the first handheld device.
3 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods are disclosed for streaming of audio data of separate streams in at least two different formats. In some embodiments handheld game devices are in wireless communication and a first of the handheld game devices streams audio data during game play to a second of the handheld game devices. In some embodiments the audio data includes audio data from a plurality of streams of audio data. In some embodiments the streams of audio data include streams of audio data in different formats, generally different compressed formats, some of which may be selected based on whether a device includes circuitry specifically configured to decompress audio data in a specific data format.
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Citations
25 Claims
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1. A method for providing audio information from a first handheld device to a second handheld device during game play of an interactive multiplayer video game engaged in by users of the first handheld device and the second handheld device, the first handheld device configured to execute program instructions of the interactive multiplayer video game and the second handheld device also configured to execute program instructions of the game, each of the first handheld device and the second handheld device having wireless communications capability, comprising:
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executing at least some program instructions of the interactive multiplayer video game by the first handheld device; transmission of at least some audio information by the wireless communications capability of the first handheld device; executing at least some program instructions of the interactive multiplayer video game by the second handheld device; reception by the wireless communications capability of the second handheld device of the at least some audio information transmitted by the wireless communication capability of the first handheld device, the reception occurring after the second handheld device has executed at least some of the program instructions of the interactive multiplayer video game; providing an audio presentation by the second handheld device of the at least some audio information received by the second handheld device; and executing at least some further program instructions of the interactive multiplayer video game by the first handheld device, the execution of the at least some further program instructions occurring after the transmission of the at least some audio information by the wireless communications capability of the first handheld device. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method for use in communicating audio information from a first handheld device to a second handheld device, the method comprising:
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providing a first audio stream in a first data format; providing a second audio stream in a second data format, the second data format being different from the first data format; combining the first audio stream and the second audio stream into an output stream; and transmitting the output stream from the first handheld device to the second handheld device. - View Dependent Claims (8, 9, 10, 11)
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12. A method for use in communicating audio information from a first handheld device to a second handheld device, the method comprising:
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receiving an input stream at the second handheld device from the first handheld device, the input stream including data of a first audio stream in a first format and data of a second audio stream in a second format, the first data format and the second data format being different formats; decompressing data of the first audio stream; decompressing data of the second audio stream; and playing at least one sound indicative of data of the first audio stream and data of the second audio stream. - View Dependent Claims (13, 14, 15, 16)
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17. An audio stream transmitting system for transmitting information from a first handheld device to a second handheld device, the audio stream transmitting system comprising:
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a first buffer configured to receive a first audio stream in a first format; a second buffer configured to receive a second audio stream in a second format, the second data format being different from the first data format; a processor configured to combine the first audio steam and the second audio stream into an output stream; and a transmitting system configured to transmit the output stream from the first handheld device to the second handheld device. - View Dependent Claims (18, 19, 20, 21)
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22. An audio stream receiving system for receiving information at a second handheld device from a first handheld device, the audio stream receiving system comprising:
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a receiving system configured to receive an input stream from the second handheld device, where the input stream includes a first audio stream in a first format and a second audio stream in a second format, the second data format being different from the first data format; a processor configured to retrieve the first audio stream from the input stream and to store the first audio stream in a first buffer; the processor configured to retrieve the second audio stream from the input stream and to store the second audio stream in a second buffer; the processor configured to generate at least one audio signal indicative of the first audio stream and the second audio stream; and at least one speaker configured to play a sound indicative of the at least one audio signal. - View Dependent Claims (23, 24, 25)
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Specification