Device and method for employment of video games to provide physical and occupational therapy and measuring and monitoring motor movements and cognitive stimulation and rehabilitation
First Claim
1. An apparatus for providing physical, occupational, or cognitive therapy to patients, employing video game software manipulated by a game controller and running on a central processing unit such as a computer or video game console, comprising:
- means to track body movements of a user;
means to interface with said video game software running on said central processing unit;
software to track said body movements of said user in manipulations of said game controller during play of said video game, said manipulations being required to control progress of said user, on a visual display, during play of said video game;
based on said body movements of said user, said means to interface with said video game software implementing adjustments to said video game, said adjustments adapted to elicit certain said body movements by said user during said manipulations of said game controller;
said certain body movements providing a therapy to said user consisting of one or a combination of therapies, from a group of therapies including physical therapy, occupational therapy, or cognitive therapy, andwhereby said user during play of said video game, is concurrently provided a said therapy for a physical or a cognitive impairment.
0 Assignments
0 Petitions
Accused Products
Abstract
A device and method for providing physical, occupational, or cognitive therapy to patients which employs video game software manipulated by a game controller and running on a central processing unit such as a computer or video game console. The device and method take advantage of the wide familiarity of patients with the manipulation of game controllers to operate widely sold and popular video games to provide immediate familiarity with the system operation. An interface and software are employed along with body engageable movement tracking components to change the required controller manipulations by the user in the game, to elicit movements predetermined to provide the therapy for the user.
-
Citations
11 Claims
-
1. An apparatus for providing physical, occupational, or cognitive therapy to patients, employing video game software manipulated by a game controller and running on a central processing unit such as a computer or video game console, comprising:
-
means to track body movements of a user; means to interface with said video game software running on said central processing unit; software to track said body movements of said user in manipulations of said game controller during play of said video game, said manipulations being required to control progress of said user, on a visual display, during play of said video game; based on said body movements of said user, said means to interface with said video game software implementing adjustments to said video game, said adjustments adapted to elicit certain said body movements by said user during said manipulations of said game controller; said certain body movements providing a therapy to said user consisting of one or a combination of therapies, from a group of therapies including physical therapy, occupational therapy, or cognitive therapy, and whereby said user during play of said video game, is concurrently provided a said therapy for a physical or a cognitive impairment. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A method for providing physical, occupational, or cognitive therapy to patients employing video game software running on a central processing unit such as a computer or game console, and employing a game controller manipulated by said patient to play said game on a video display to progress through said video game, comprising the steps of:
-
employing a means to visually track body movements of a patient; employing a means to electronically interface with said video game software running on said central processing unit; employing software to track said body movements of said patient in manipulations of said game controller during play of said video game; implementing adjustments to said video game adapted to elicit certain said body movements by said patient during said manipulations of said game controller; implementing said adjustments to elicit said certain body movements which provide a therapy to said patient during said play of said game; adapting said therapy to provide one or a combination of therapies, from a group of therapies including physical therapy, occupational therapy, or cognitive therapy; and allowing said patient to play said video game in sequential sessions and be concurrently provided said therapy. - View Dependent Claims (9, 10, 11)
-
Specification