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GAME DEVICE

  • US 20090104955A1
  • Filed: 08/04/2008
  • Published: 04/23/2009
  • Est. Priority Date: 08/06/2007
  • Status: Abandoned Application
First Claim
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1. A game device, in which a game progresses as a plurality of model objects run, comprising:

  • a first running surface;

    a second running surface positioned below the first running surface;

    a plurality of running objects which run on a track of the second running surface, each of the plurality of running objects including capturing means for capturing an image; and

    the plurality of model objects each of which runs on the first running surface following any of the running objects;

    a plurality of two-dimensional codes for recording positional information in the second running surface, the plurality of two-dimensional codes being arranged in an information arrangement surface extending in parallel to the second running surface and capturable from the capturing means; and

    a position detection means for detecting a position of the running object based on the positional information recorded in the two-dimensional code captured by the capturing means;

    wherein;

    the plurality of two-dimensional codes are arranged with sizes and a sequence in which, irrespective of the position of any of the plurality of running objects on the track of the second running surface, at least one or more of the plurality of two-dimensional codes are included in a field angle of the capturing means thereof.

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