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Third party control over virtual world characters

  • US 20090106673A1
  • Filed: 09/29/2008
  • Published: 04/23/2009
  • Est. Priority Date: 02/04/2005
  • Status: Active Grant
First Claim
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1. A method of control over aspects of a virtual world environment, the method comprising:

  • identifying a virtual world character of a real-world participant or player;

    establishing an oversight procedure enabling a supervisory third party entity to have auxiliary authority over a virtual world experience that includes one or more virtual world aspects related to the virtual world character'"'"'s participation in a setting or event or activity in the virtual world environment; and

    implementing a change affecting the one or more virtual world aspects related to the virtual world character, which change is made pursuant to the auxiliary authority of the supervisory third party entity.

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