METHOD OF PROVIDING PLAYER STATUS AND ABILITY TO JOIN GAMES
First Claim
1. In a gaming and media system having a user interface including a display and a user interface selection device, a method of allowing a user to find friends gaming and for the user to download, launch and/or join a friend'"'"'s game, the method comprising the steps of:
- (a) receiving an indication via a graphical user interface to view a list of friends of the user then currently gaming;
(b) loading into local memory information relating to the user'"'"'s friends then currently gaming and the games the friends are then currently playing;
(c) displaying on a single graphical user interface on the display a list of the user'"'"'s friends then currently gaming, a list of the games the user'"'"'s friends are playing and whether the games the user'"'"'s friends are playing are joinable;
(d) receiving a selection of a game a friend is playing;
(e) determining whether the game selected in said step (d) is local to the user'"'"'s system;
(f) downloading the game to the user'"'"'s system if it is determined in said step (e) that the selected game is not local to the user'"'"'s system;
(g) determining whether the game selected in said step (d) is joinable;
(h) launching the selected game; and
(i) joining, through interaction with the same graphical user interface displayed in said step (c), the selected game if it is determined in said step (g) that the selected game is joinable.
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Accused Products
Abstract
A method is disclosed in a gaming and media system for quickly and efficiently showing all friends gaming at a given time, what they are playing, and for providing the ability to download and/or join their friend'"'"'s game. Information relating to which friends are gaming online, what games they are playing and whether their games are joinable are consolidated onto a single GUI. That same GUI, referred to as a Friends Playing Now GUI, also provides the user with the ability to join games which are indicated to be joinable.
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Citations
20 Claims
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1. In a gaming and media system having a user interface including a display and a user interface selection device, a method of allowing a user to find friends gaming and for the user to download, launch and/or join a friend'"'"'s game, the method comprising the steps of:
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(a) receiving an indication via a graphical user interface to view a list of friends of the user then currently gaming; (b) loading into local memory information relating to the user'"'"'s friends then currently gaming and the games the friends are then currently playing; (c) displaying on a single graphical user interface on the display a list of the user'"'"'s friends then currently gaming, a list of the games the user'"'"'s friends are playing and whether the games the user'"'"'s friends are playing are joinable; (d) receiving a selection of a game a friend is playing; (e) determining whether the game selected in said step (d) is local to the user'"'"'s system; (f) downloading the game to the user'"'"'s system if it is determined in said step (e) that the selected game is not local to the user'"'"'s system; (g) determining whether the game selected in said step (d) is joinable; (h) launching the selected game; and (i) joining, through interaction with the same graphical user interface displayed in said step (c), the selected game if it is determined in said step (g) that the selected game is joinable. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of allowing a user to find friends gaming online via a network service and for the user to download, launch and/or join a friend'"'"'s game, the method comprising the steps of:
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(a) loading from the network service into local memory information relating to the user'"'"'s friends then currently gaming and the games the friends are then currently playing; (b) displaying on a single graphical user interface a list of the user'"'"'s friends then currently gaming, a list of the games the user'"'"'s friends are playing and whether the games the user'"'"'s friends are playing are joinable; (c) receiving an indication of a selected friend and game the friend is playing; (d) determining whether the game indicated in said step (c) is local to the user'"'"'s system; (e) downloading the game to the user'"'"'s system if it is determined in said step (d) that the indicated game is not local to the user'"'"'s system; (f) determining whether the game indicated in said step (c) is joinable; (g) launching the indicated game; and (h) joining the indicated game if it is determined in said step (f) that the indicated game is joinable. - View Dependent Claims (12, 13, 14, 15, 16)
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17. A computer-readable medium having computer-executable instructions for programming a processor on a gaming and media system to perform a method of allowing a user to find friends gaming online and for the user to download, launch and/or join a friend'"'"'s game, the method comprising the steps of:
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(a) loading from the network service into local memory information relating to the user'"'"'s friends then currently gaming and the games the friends are then currently playing; (b) displaying on a single graphical user interface a list of the user'"'"'s friends then currently gaming, a list of the games the user'"'"'s friends are playing and whether the games the user'"'"'s friends are playing are joinable; (c) receiving an indication of a selected friend and game the friend is playing; (d) determining whether the game indicated in said step (c) is local to the user'"'"'s system; (e) downloading the game to the user'"'"'s system if it is determined in said step (d) that the indicated game is not local to the user'"'"'s system; (f) determining whether the game indicated in said step (c) is joinable; (g) launching the indicated game; and (h) joining the indicated game if it is determined in said step (f) that the indicated game is joinable. - View Dependent Claims (18, 19, 20)
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Specification