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COLLAPSING AREAS OF A REGION IN A VIRTUAL UNIVERSE TO CONSERVE COMPUTING RESOURCES

  • US 20090113338A1
  • Filed: 10/31/2007
  • Published: 04/30/2009
  • Est. Priority Date: 10/31/2007
  • Status: Active Grant
First Claim
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1. A method comprising:

  • determining a first area of a region in a virtual universe, the first area comprising one or more topology objects and one or more avatars, wherein a first computing resource processes data for presenting the first area, and wherein the first computing resource processes session data for controlling the one or more avatars in the first area;

    determining a second area of the region, wherein the second area is similar in topology to the first area, wherein a second computing resource processes data for presenting the second area;

    moving the one or more avatars from the first area to the second area;

    transferring the session data for controlling the one or more avatars from the first computing resource to the second computing resource; and

    reducing usage of the first computing resource to process the data for presenting the first area.

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