GAME RELATED SYSTEMS, METHODS, AND ARTICLES THAT COMBINE VIRTUAL AND PHYSICAL ELEMENTS
First Claim
1. A hybrid game apparatus, comprising:
- a processor;
a playing surface communicably coupled to the processor; and
a sensor communicably coupled to the processor, the sensor operable to read player identification information from a player card proximate to the playing surface;
the processor operable to access player information data from a database stored in memory using the read player identification information and to display a portion of the player information on a region of the playing surface proximate to the player card while the player card is on the playing surface.
6 Assignments
0 Petitions
Accused Products
Abstract
Physical objects may be employed with a virtual game layout to enhance wager and non-wagered based gaming. Displays subsystems may provide a changeable or selectable virtual game layout with demarcations appropriate to a selected game. A sensor subsystem may detect physical aspects of game related pieces (e.g., playing cards, chips, markers, dice, spinners, tokens, tiles) as well as media (e.g., identity media, financial media). All gaming functions may occur through interaction with a playing surface, as well as functions such as order food, beverages and services. Automated tracking of players, dealers and games may be realized along with bonusing and promotions.
275 Citations
29 Claims
-
1. A hybrid game apparatus, comprising:
-
a processor; a playing surface communicably coupled to the processor; and a sensor communicably coupled to the processor, the sensor operable to read player identification information from a player card proximate to the playing surface; the processor operable to access player information data from a database stored in memory using the read player identification information and to display a portion of the player information on a region of the playing surface proximate to the player card while the player card is on the playing surface. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A hybrid game apparatus, comprising:
-
a processor; a playing surface communicably coupled to the processor; and a sensor communicably coupled to the processor, the sensor operable to read one or more coupons; the processor operable to access a database stored in memory to validate the coupons and to redeem the coupon by crediting a player account or virtually providing credits to a player at the game. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
-
-
25. A hybrid game apparatus, comprising:
-
a processor; a playing surface communicably coupled to the processor; one or more physical elements associable with the playing surface; and one or more virtual elements displayed on the playing surface and associable with the physical elements. - View Dependent Claims (26, 27, 28, 29)
-
Specification