GAME RELATED SYSTEMS, METHODS, AND ARTICLES THAT COMBINE VIRTUAL AND PHYSICAL ELEMENTS
First Claim
Patent Images
1. A method of controlling a game playing system, comprising:
- displaying images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the games;
detecting at least one physical aspect of at least one game related piece when the game related piece is at least proximate the first game playing surface; and
controlling the images displayed based at least in part on information indicative of the sensed at least one physical aspect of the at least one game related piece.
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0 Petitions
Accused Products
Abstract
Physical objects may be employed with a virtual game layout to enhance wager and non-wagered based gaming. Displays subsystems may provide a changeable or selectable virtual game layout with demarcations appropriate to a selected game. A sensor subsystem may detect physical aspects of game related pieces (e.g., playing cards, chips, markers, dice, spinners, tokens, tiles) as well as media (e.g., identity media, financial media). All gaming functions may occur through interaction with a playing surface, as well as functions such as order food, beverages and services. Automated tracking of players, dealers and games may be realized along with bonusing and promotions.
585 Citations
52 Claims
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1. A method of controlling a game playing system, comprising:
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displaying images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the games; detecting at least one physical aspect of at least one game related piece when the game related piece is at least proximate the first game playing surface; and controlling the images displayed based at least in part on information indicative of the sensed at least one physical aspect of the at least one game related piece. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A method of controlling a game playing system, comprising:
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displaying images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the games; detecting at least one physical aspect of at least one game related piece when the game related piece is at least proximate the first game playing surface; controlling the images displayed based at least in part on information indicative of the sensed at least one physical aspect of the at least one game related piece; and reading at least one of participant identification media or financial media located proximate at least one game playing surface of the game playing system. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A method of controlling a game playing system, comprising:
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displaying images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the games; detecting at least one physical aspect of at least one game related piece when the game related piece is at least proximate the first game playing surface; controlling the images displayed based at least in part on information indicative of the sensed at least one physical aspect of the at least one game related piece; randomly generating a value; and displaying an image of an indicator that is indicative of the randomly generated value. - View Dependent Claims (37, 38, 39)
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40. A method of controlling a game playing system, comprising:
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displaying images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the games; detecting at least one physical aspect of at least one game related piece when the game related piece is at least proximate the first game playing surface; controlling the images displayed based at least in part on information indicative of the sensed at least one physical aspect of the at least one game related piece; and displaying an image of an indicator that is indicative of a virtual bonus game. - View Dependent Claims (41, 42)
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43. A method of controlling a game playing system, comprising:
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displaying images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the games; detecting at least one physical aspect of at least one game related piece when the game related piece is at least proximate the first game playing surface; controlling the images displayed based at least in part on information indicative of the sensed at least one physical aspect of the at least one game related piece; and displaying representations of virtual chips, virtual playing cards, or virtual dice. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50, 51, 52)
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Specification