GAMING SYSTEM, GAMING DEVICE, AND GAMING METHOD FOR TRANSFERRING SYMBOLS BETWEEN LINKED REELS IN MULTIPLE REEL SETS
First Claim
1. A gaming system comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device which stores a plurality of instructions executable by the at least one processor to cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a plurality of reel sets, each of the reel sets including a plurality of reels;
(b) for each reel set, generate and display a plurality of symbols in a plurality of symbol positions on the reels in the reel set, wherein the generation for each reel set is independent from the generation of any other of said reel sets; and
(c) transfer at least one symbol from at least one symbol position on at least one reel in at least a first of the reel sets to at least one empty symbol position on at least one reel in at least a second of the reel sets.
1 Assignment
0 Petitions
Accused Products
Abstract
The gaming device disclosed herein includes a plurality of matrices of symbol positions. At least a first reel in a first reel set or matrix is associated with or linked to at least a first reel in a second reel set or matrix and at least a second reel in the first reel set not associated with or linked to any reel in any second reel set. In a play of the game, symbols are independently generated for each reel set and the symbols displayed for each reel set are independently evaluated to provide any awards for any winning symbol combinations. After the evaluation, the gaming device removes zero, one, or more symbols from reels in the reel sets. If any empty symbol positions are formed on the first reel in the second reel set, the gaming device shifts or transfers one or more symbols from the first reel of the first reel set to the linked first reel of the second reel set to occupy the one or more empty symbol positions. The gaming device generates symbols to fill the empty symbol positions in the reel sets and the symbols displayed for each reel set are independently evaluated to provide any awards for any winning symbol combinations.
182 Citations
37 Claims
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1. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions executable by the at least one processor to cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a plurality of reel sets, each of the reel sets including a plurality of reels; (b) for each reel set, generate and display a plurality of symbols in a plurality of symbol positions on the reels in the reel set, wherein the generation for each reel set is independent from the generation of any other of said reel sets; and (c) transfer at least one symbol from at least one symbol position on at least one reel in at least a first of the reel sets to at least one empty symbol position on at least one reel in at least a second of the reel sets. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions executable by the at least one processor to cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a plurality of reel sets, each of the reel sets including a plurality of reels wherein at least one of said reels in a first reel set is linked to at least one of said reels in a second reel set; (b) generate and display a plurality of symbols in a plurality of symbol positions on the reels in the first reel set; (c) generate and display a plurality of symbols in a plurality of symbol positions on the reels in the second reel set, wherein the generation for each reel set is independent from the generation of any other of said reel sets; and (d) for each of the plurality of reel sets; (i) determine if the displayed symbols form any of a plurality of winning symbol combinations; (ii) provide the player the award associated with the winning symbol combination; (iii) for at least one of any of said winning symbol combinations formed by the displayed symbols; A. remove each of the symbols which form the winning symbol combination; B. for each reel in the first reel set linked to one of the reels in the second reel set, transfer at least one of any of the remaining symbols from the reel in the first reel set to one of any empty symbol positions of the removed symbols on the linked reel in the second reel set; and C. for each reel, transfer at least one of any of the remaining displayed symbols to one of any empty symbol positions on said reel; (iv) for any symbol position that does not display one of said symbols, generate and display a symbol in the symbol position previously occupied by any repositioned or removed symbol; and (v) if the displayed symbols form any of a plurality of winning symbol combinations, provide the player any awards associated with the winning symbol combinations. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions executable by the at least one processor to cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a plurality of reel sets, each of the reel sets including a plurality of reels wherein at least one of the reels in a first reel set is linked to at least one of the reels in a second reel set; (b) generate and display a plurality of symbols in a plurality of symbol positions on the reels in the first reel set; (c) generate and display a plurality of symbols in a plurality of symbol positions on the reels in the second reel set, wherein the generation for each reel set is independent from the generation of any other of said reel sets; and (d) for each of said plurality of reel sets; (i) determine if the displayed symbols form any of a plurality of winning symbol combinations; (ii) provide the player the award associated with the winning symbol combination; (iii) for each reel in the first reel set linked to a reel in a second reel set; A. remove at least one symbol from the reel in the second reel set; B. transfer at least one symbol from the reel in the first reel set to the reel in the second reel set; and C. transfer at least one of any remaining symbols from the reel in the first reel set to at least one of any empty symbol positions on said reel in the first reel set; and (iv) for any symbol position that does not display one of said symbols, generate and display a symbol in the symbol position previously occupied by any repositioned or removed symbol; and (v) if the displayed symbols form any of a plurality of winning symbol combinations, provide the player any awards associated with the winning symbol combinations. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24)
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25. A method of operating a gaming device, said method comprising:
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(a) displaying a plurality of reel sets, each of the reel sets including a plurality of reels; (b) for each reel set, generating and displaying a plurality of symbols in a plurality of symbol positions on the reels in the reel set, wherein the generation for each reel set is independent from the generation of any other of said reel sets; and (c) transferring at least one symbol from at least one symbol position on at least one reel in at least a first of the reel sets to at least one empty symbol position on at least one reel in at least a second of the reel sets. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32)
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33. A method for operating a gaming device, said method comprising:
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(a) displaying a plurality of reel sets, each of the reel sets including a plurality of reels wherein at least one of said reels in a first reel set is linked to at least one of said reels in a second reel set; (b) generating and displaying a plurality of symbols in a plurality of symbol positions on the reels in the first reel set; (c) generating and displaying a plurality of symbols in a plurality of symbol positions on the reels in the second reel set, wherein the generation for each reel set is independent from the generation of any other of said reel sets; and (d) for each of the plurality of reel sets; (i) determining if the displayed symbols form any of a plurality of winning symbol combinations; (ii) providing the player the award associated with the winning symbol combination; (iii) for at least one of any of said winning symbol combinations formed by the displayed symbols; A. removing each of the symbols which form the winning symbol combination; B. for each reel in the first reel set linked to one of the reels in the second reel set, transferring at least one of any of the remaining symbols from the reel in the first reel set to one of any empty symbol positions of the removed symbols on the linked reel in the second reel set; and C. for each reel, transferring at least one of any of the remaining displayed symbols to one of any empty symbol positions on said reel; (iv) for any symbol position that does not display one of said symbols, generating and displaying a symbol in the symbol position previously occupied by any repositioned or removed symbol; and (v) if the displayed symbols form any of a plurality of winning symbol combinations, providing the player any awards associated with the winning symbol combinations. - View Dependent Claims (34, 35, 36, 37)
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Specification