USER INTERFACE PROVIDING AUDITORY FEEDBACK
First Claim
1. A method of providing input to a device, the method comprising the steps of:
- providing a User Input (UI) with behavior that simulates attributes associated with a physically embodied object, the attributes including inertia and friction;
accepting user input to modify the UI behavior; and
in response to the user input, generating an auditory event that reflects the modified UI behavior.
2 Assignments
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Accused Products
Abstract
A UI (user interface) for natural gestural control uses inertial physics coupled to gestures made on a gesture-pad (“GPad”) by the user in order to provide an enhanced list and grid navigation experience which is both faster and more enjoyable to use than current list and grid navigation methods using a conventional 5-way D-pad (directional pad) controllers. In addition to providing the user with tactile feedback, the UI provides auditory feedback that may be generated by operation of a switch that is activated by receipt of the user input or by playing of an appropriate sound sample (such as a pre-recorded or synthesized clicking sound) through an internal speaker. In some examples the auditory feedback includes changes in the volume and pitch of the sound based upon on the dynamics of the user interface.
111 Citations
20 Claims
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1. A method of providing input to a device, the method comprising the steps of:
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providing a User Input (UI) with behavior that simulates attributes associated with a physically embodied object, the attributes including inertia and friction; accepting user input to modify the UI behavior; and in response to the user input, generating an auditory event that reflects the modified UI behavior. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method of navigating through a UI, the method comprising the steps of:
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receiving a gesture input by a user; and responding to the gesture by changing a feature being displayed on a display device in accordance with attributes associated with a physically embodied object; and providing auditory feedback that reflects dynamics associated with the physically embodied object. - View Dependent Claims (13, 14, 15, 16, 17)
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18. A method for causing an action in response to user input, the method comprising the steps of:
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accepting a gesture from a user on a touch sensitive surface; determining a type of gesture that has been accepted by the touch sensitive surface using a sensor array and a single mechanical, momentary contact switch activated by the sensor array; performing an action in response to the type of gesture that has been accepted, the action at least in part simulating behavior of a physically embodied object; and providing auditory feedback that reflects dynamics associated with the physically embodied object. - View Dependent Claims (19, 20)
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Specification