PHYSICAL FEEDBACK CHANNEL FOR ENTERTAINMENT OR GAMING ENVIRONMENTS
First Claim
Patent Images
1. A system comprising:
- a first wearable device including sensors configured to receive biological data from a first user and a channel configured to transmit signals representing the biological data;
a computing device configured to receive the signals and to execute an application software program, the computing device having an interface configured to transmit feedback signals generated by the application software program based on the received signals; and
a second wearable device including a receiver configured to receive the feedback signals from the computing device and an actuator configured to produce physical feedback sensations to a body and/or head of a second user using skin of the second user as an interface.
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Abstract
A physical feedback system for computer gaming environments including a computing device for executing an application software program, the computing device having an interface for transmitting feedback signals generated by the application software program, and a wearable receiver having means for receiving the feedback signals from the computing device and actuator means designed to enter physical feedback sensations to the body and/or head of a user using the skin of the user as an interface.
99 Citations
19 Claims
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1. A system comprising:
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a first wearable device including sensors configured to receive biological data from a first user and a channel configured to transmit signals representing the biological data; a computing device configured to receive the signals and to execute an application software program, the computing device having an interface configured to transmit feedback signals generated by the application software program based on the received signals; and a second wearable device including a receiver configured to receive the feedback signals from the computing device and an actuator configured to produce physical feedback sensations to a body and/or head of a second user using skin of the second user as an interface. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for providing physical feedback sensations to a body of a second user of an application software program, the method comprising:
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receiving biological data of a first user from sensors of a first wearable device; transmitting signals representing the biological data to an application software program; receiving the signals in the application software program; generating feedback signals in the application software program based on the received signals; transmitting the feedback signals to a second wearable device; and producing, based on the received feedback signals, physical feedback sensations to a body and/or head of the second user using skin of the second user as an interface. - View Dependent Claims (12, 13, 14, 15, 16)
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17. A computer readable storage medium in which a program is recorded, said program executing a method comprising:
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receiving biological data of a first user from sensors of a first wearable device; transmitting signals representing the biological data to an application software program; receiving the signals in the application software program; generating feedback signals in the application software program based on the received signals; transmitting the feedback signals to a second wearable device; and producing, based on the received feedback signals, physical feedback sensations to a body and/or head of the second user using skin of the second user as an interface.
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18. A computer game console in which a program is executed, said program executing a method comprising:
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receiving biological data of a first user from sensors of a first wearable device; transmitting signals representing the biological data to an application software program; receiving the signals in the application software program; generating feedback signals in the application software program based on the received signals; transmitting the feedback signals to a second wearable device; and producing, based on the received feedback signals, physical feedback sensations to a body and/or head of the second user using skin of the second user as an interface.
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19. A wearable game accessory including a controller in which a method is executed, said method comprising:
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receiving biological data of a first user from sensors of a first wearable device; transmitting signals representing the biological data to an application software program; receiving the signals in the application software program; generating feedback signals in the application software program based on the received signals; transmitting the feedback signals to a second wearable device; and producing, based on the received feedback signals, physical feedback sensations to a body and/or head of the second user using skin of the second user as an interface.
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Specification