METHOD AND SYSTEM FOR MODIFICATION OF TURF TV PARTICIPANT DECORATIONS BASED ON MULTIPLE REAL-TIME FACTORS
First Claim
1. A method comprising:
- identifying a player in proximity to a playing surface during a sporting event, wherein said playing surface includes a plurality of optical fibers configured to display one or more images; and
adding a graphical aura in proximity to said player to a real-time graphical image displayed on said playing surface during said sporting event.
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Accused Products
Abstract
A method of modifying sporting event participant decorations displayed on a fiber optic “Turf TV” playing surface based on multiple real-time factors. A decoration utility calculates a direction of movement of a player or object in proximity to the playing surface, which is configured to display images, during a live sporting event. The utility adds a graphical aura to a real-time graphical image displayed in proximity to the player on the playing surface. The utility animates the aura in response to wind and/or noise in proximity to the playing surface. The utility modifies the aura based on pre-defined custom attributes, penalties, errors, and/or player status. If the player moves, the utility adds a graphical player trail to the image. The utility also adds a graphical object trail that includes previous locations of an object. The object trail may also include spin and a visual appearance corresponding to an object height.
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Citations
20 Claims
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1. A method comprising:
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identifying a player in proximity to a playing surface during a sporting event, wherein said playing surface includes a plurality of optical fibers configured to display one or more images; and adding a graphical aura in proximity to said player to a real-time graphical image displayed on said playing surface during said sporting event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system comprising:
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a processor; a system memory coupled to said processor; a playing surface having a plurality of optical fibers configured to display one or more images; one or more detecting devices in proximity to the playing surface, and used for detecting wireless signals and environmental conditions; and an application program within said system memory that provides the functions of; identifying a player in proximity to said playing surface during a sporting event; and adding a graphical aura in proximity to said player to a real-time graphical image displayed on said playing surface during said sporting event. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A computer program product comprising:
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a computer storage medium; and program code on said computer storage medium that that when executed provides the functions of; identifying a player in proximity to a playing surface during a sporting event, wherein said playing surface includes a plurality of optical fibers configured to display one or more images; calculating a direction of movement of said player; and adding a graphical aura in proximity to said player to a real-time graphical image displayed on said playing surface during said sporting event, wherein said aura comprises a generally circular colored graphical image. - View Dependent Claims (18, 19, 20)
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Specification