METHOD AND APPARATUS FOR PROVIDING CUSTOMIZED GAMES
First Claim
Patent Images
1. A method comprising:
- receiving a request from a user to subscribe to a game service for generating a customized game;
prompting the user for customization information relating to the game upon subscribing the user to the game service, wherein the customization information includes player identity, player preference, or player characteristic;
receiving input, from the user via a graphical user interface, specifying the customization information;
obtaining content for the game, wherein the content includes educational content or content for assessing a player; and
outputting gaming information that includes rules and design layout for playing the game, wherein the content and complexity of the game are modified according to pre-determined objectives relating to education, socialization, or a combination thereof.
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Accused Products
Abstract
An approach is provided for developing customized games. Customization information is obtained from a user (or someone preparing the game for the user) in response to a menu of options relating to a game, or is automatically collected from customization information already collected. Gaming information, including rules and design layout, is output in response to the customization information for playing the game.
127 Citations
25 Claims
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1. A method comprising:
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receiving a request from a user to subscribe to a game service for generating a customized game; prompting the user for customization information relating to the game upon subscribing the user to the game service, wherein the customization information includes player identity, player preference, or player characteristic; receiving input, from the user via a graphical user interface, specifying the customization information; obtaining content for the game, wherein the content includes educational content or content for assessing a player; and outputting gaming information that includes rules and design layout for playing the game, wherein the content and complexity of the game are modified according to pre-determined objectives relating to education, socialization, or a combination thereof. - View Dependent Claims (2, 3)
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4. An apparatus comprising:
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a user interface configured to receive a request from a user to subscribe to a game service for generating a customized game, and to prompt the user for customization information relating to the game upon subscribing the user to the game service, wherein the customization information includes player identity, player preference, or player characteristic, the user interface being further configured to receive input from the user specifying the customization information; an asset manager module configured to obtain content for the game, wherein the content includes educational content or content for assessing a player; and an inference engine configured to output gaming information that includes rules and design layout for playing the game, wherein the content and complexity of the game are modified according to pre-determined objectives relating to education, socialization, or a combination thereof. - View Dependent Claims (5, 6)
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7. A method comprising:
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prompting a user through a menu of options relating to a game to obtain customization information; and outputting gaming information in response to the customization information for playing the game, wherein the gaming information includes rules and design layout. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. An apparatus comprising:
a processor configured to prompt a user through a menu of options relating to a game to obtain customization information, and to output gaming information in response to the customization information for playing the game, wherein the gaming information includes rules and design layout. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25)
Specification