SHOOTING GAME
First Claim
Patent Images
1. A token operated game, comprising:
- a screen display;
a shooter for shooting items towards the screen display;
a location detecting means at the screen display for detecting the location on the display at which the items impact the display; and
a controller arranged to display targets on the screen display at locations that are not fixed, to move targets to different locations on the screen display and/or to present targets at different locations, and to compare the target locations on the screen with the detected location on the display to detect items impacting the targets;
wherein the location detecting means comprises a means for forming an infrared grid pattern over the front of the screen and a means for detecting interruptions in the infrared grid pattern to detect items impacting the screen.
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Accused Products
Abstract
A shooting game uses items fired from shooter 4 towards screen 2. Moving targets 32 are displayed on screen 2, and impact of items 28 on targets 32 is detected. The screen image may represent a storyline that is changed depending on the targets hit.
19 Citations
10 Claims
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1. A token operated game, comprising:
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a screen display; a shooter for shooting items towards the screen display; a location detecting means at the screen display for detecting the location on the display at which the items impact the display; and a controller arranged to display targets on the screen display at locations that are not fixed, to move targets to different locations on the screen display and/or to present targets at different locations, and to compare the target locations on the screen with the detected location on the display to detect items impacting the targets; wherein the location detecting means comprises a means for forming an infrared grid pattern over the front of the screen and a means for detecting interruptions in the infrared grid pattern to detect items impacting the screen. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of operating a shooting game, comprising:
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displaying targets on a screen display at locations that are not fixed; shooting items towards the screen display; detecting the location where items hit the screen display by detecting interruptions in an infra-red grid pattern in front of the screen to detect items impacting the screen; and comparing the target locations on the screen with the detected location on the display to detect items impacting the targets; and select one of a plurality of different game sequences and displaying the selected one of a plurality of different game sequences on the display depending on which target location has been hit by an item.
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Specification