PERIPHERAL AND GAME FOR HANDHELD DEVICE
First Claim
Patent Images
1. A music game system, comprising:
- a handheld game device with at least one display, a touchscreen for the at least one display, and at least two ports, the handheld device having at least one processor, memory coupled to the processor, and circuitry configured to receive electrical signals from the ports, circuitry to receive touchscreen inputs, circuitry to provide displays on the display, and circuitry to provide audio presentations;
a peripheral at least partially inserted into a first port of the at least two ports such that electrical contacts of the peripheral are coupled to electrical contacts of the first port, the peripheral including a plurality of user operable buttons and circuitry for providing status of the buttons to the electrical contacts of the peripheral; and
the handheld game device capable of receiving program instructions for a music game, the program instructions including program instructions which configure the at least one processor to;
command display on the display of user instruction information including graphical symbols following at least one path;
determine compliance with the user instruction information comprising determine if at least one particular user operable button of the plurality of user operable buttons is in a depressed state in response to the user instruction information, the at least one particular user operable button of the plurality of user operable buttons depending on the user instruction; and
command presentation of audio, with content of the audio dependent on the determination of compliance with the user instruction information.
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Accused Products
Abstract
A handheld device and peripheral, and game using the handheld device and peripheral. The peripheral includes user inputs, with the peripheral interfacing with the handheld device by way of a handheld device memory port, for example a memory port generally configured for use with game cartridges.
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Citations
40 Claims
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1. A music game system, comprising:
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a handheld game device with at least one display, a touchscreen for the at least one display, and at least two ports, the handheld device having at least one processor, memory coupled to the processor, and circuitry configured to receive electrical signals from the ports, circuitry to receive touchscreen inputs, circuitry to provide displays on the display, and circuitry to provide audio presentations; a peripheral at least partially inserted into a first port of the at least two ports such that electrical contacts of the peripheral are coupled to electrical contacts of the first port, the peripheral including a plurality of user operable buttons and circuitry for providing status of the buttons to the electrical contacts of the peripheral; and the handheld game device capable of receiving program instructions for a music game, the program instructions including program instructions which configure the at least one processor to;
command display on the display of user instruction information including graphical symbols following at least one path;
determine compliance with the user instruction information comprising determine if at least one particular user operable button of the plurality of user operable buttons is in a depressed state in response to the user instruction information, the at least one particular user operable button of the plurality of user operable buttons depending on the user instruction; and
command presentation of audio, with content of the audio dependent on the determination of compliance with the user instruction information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A peripheral for a handheld device, the peripheral comprising:
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a mount forming a first cross-sectional leg; a plurality of user operable input devices along the mount, the plurality of user operable input devices arranged in a substantially linear order; a tongue extending from the mount, the tongue including electrical contacts, the tongue configured for at least partial insertion into a memory port of a handheld game device; circuitry for presenting status of the user operable buttons on at least some of the electrical contacts; a grippable structure forming a second cross-sectional leg, the first cross-sectional leg and the second cross-sectional leg providing a pair of surfaces in an L-shape. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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21. A handheld device and peripheral for use with game software, comprising:
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a handheld device including a processing element, a display, memory, and at least one port configured to receive a removable memory device, the processing element configurable by program instructions in the memory to execute a game; a peripheral including at least one user operable input device and circuitry to present input device status on at least one electrical contact, the peripheral at least partially insertable into at least one of the at least one port so as to couple the at least one electrical contact to at least one electrical contact of the at least one port.
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22. A handheld device and peripheral for use with game software, comprising:
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a handheld device including a processor, memory, a display, user input devices, and two memory ports for receiving memory devices; a peripheral including a plurality of buttons, electrical contacts coupleable to electrical contacts of at least one of the two memory ports, and means for presenting status of the buttons on at least some of the electrical contacts.
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23. A handheld game, comprising:
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a housing including a display, at least one processor, and at least one memory port; a peripheral insertable into and removable from the memory port, the peripheral including a plurality of buttons and configured to present button status information to the processor by way of the memory port; the processor configured to command presentation of user instruction information on the display, the user instruction information providing instruction information as to depression of the plurality of buttons, the processor further configured to determine compliance with the user instruction information and accumulate user points responsive to compliance with the user instruction information. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30)
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31. A peripheral for a handheld device, comprising:
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a structure with a substantially L-shaped cross-section; a tongue extending from the structure; electrical contacts coupled to the tongue; at least one input device coupled to the structure; and electrical circuitry coupling the at least one input device and at least one of the electrical contacts. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39, 40)
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Specification