SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION
First Claim
1. A computer-implemented method for evaluating a player, the method comprising acts of:
- determining a model of a desired player based on a plurality of model parameters;
obtaining a plurality of information relating to a plurality of potential unknown players;
scoring the plurality of potential unknown players in relation to the model of the desired player;
determining one or more desired players from the plurality of potential unknown players based on their respective scores; and
performing an action with respect to the determined one or more desired players.
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Accused Products
Abstract
A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player.
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Citations
20 Claims
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1. A computer-implemented method for evaluating a player, the method comprising acts of:
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determining a model of a desired player based on a plurality of model parameters; obtaining a plurality of information relating to a plurality of potential unknown players; scoring the plurality of potential unknown players in relation to the model of the desired player; determining one or more desired players from the plurality of potential unknown players based on their respective scores; and performing an action with respect to the determined one or more desired players. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer-implemented method for evaluating a player, the method comprising acts of:
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receiving frequent player account information for a player; identifying the player by the frequent player account information; collecting data from one or more independent organizations; and determining a worth of the player based on performance information associated with the frequent player account information and the collected data. - View Dependent Claims (8, 9, 10, 18, 19, 20)
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11. A computer readable medium comprising computer-executable instructions that when executed on a processor performs a method for evaluating a player in a distributed computer system, the method comprising acts of:
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determining a model of a desired player based on a plurality of model parameters; obtaining a plurality of information relating to a plurality of potential unknown players; scoring the plurality of potential unknown players in relation to the model of the desired player; determining one or more desired players from the plurality of potential unknown players based on their respective scores; and performing an action with respect to the determined one or more desired players. - View Dependent Claims (12, 13, 14, 15, 16)
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17. A computer readable medium comprising computer-executable instructions that when executed on a processor performs a method for evaluating a player in a distributed computer system, the method comprising acts of:
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receiving frequent player account information for a player; identifying the player by the frequent player account information; collecting data from one or more independent organizations; and determining a worth of the player based on performance information associated with the frequent player account information and the collected data.
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Specification