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Incentive-Based Video Gaming System

  • US 20090176577A1
  • Filed: 01/12/2009
  • Published: 07/09/2009
  • Est. Priority Date: 07/12/2006
  • Status: Abandoned Application
First Claim
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1. A method of playing a video game with at least one interactive information element in a form of either an advertisement, or a public announcement service, incorporated within the game, the at least one interactive information element being able to be updated, the method comprising:

  • a player manipulating a control unit to play the game in a preferred mode; and

    the player having an option to engage the at least one interactive information element when playing the game in the preferred mode, an incidence of interactive information element engagement being countable, the incidence being counted on a local counter when the video game is played offline and the incidence being sent to a separate server for subsequent counting when the video game is played online;

    wherein gameplay is not disrupted when the at least one interactive information element is engaged, and a total incidence of engagement is obtainable when the video game is played both offline and online.

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