System and method for 3d image manipulation in gaming machines
First Claim
Patent Images
1. In a gaming machine that produces a gaming outcome, a user interface method, comprising:
- displaying a virtual control;
detecting a movement by the user;
translating the movement into movement of the virtual control; and
determining the gaming outcome as a function of movement of the virtual control.
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Abstract
Embodiments include a user interface method in a gaming machine that produces a gaming outcome. The user interface method includes displaying a virtual control; detecting a movement by the user, translating the movement into movement of the virtual control; and determining the gaming outcome as a function of movement of the virtual control.
120 Citations
18 Claims
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1. In a gaming machine that produces a gaming outcome, a user interface method, comprising:
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displaying a virtual control; detecting a movement by the user; translating the movement into movement of the virtual control; and determining the gaming outcome as a function of movement of the virtual control. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. In a gaming machine that produces a gaming outcome, a user interface method, comprising:
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displaying a plurality of objects; displaying a virtual control; detecting a movement by the user; translating the movement into movement of the virtual control; rotating one or more of the plurality of objects as a function of movement of the virtual control; and determining the gaming outcome as a function of movement of the one or more objects within the display. - View Dependent Claims (17, 18)
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Specification