METHODS AND APPARATUS FOR STRINGED CONTROLLERS AND/OR INSTRUMENTS
First Claim
1. A method for use with a stringed game controller that comprises a body, a plurality of strings extending along at least a portion of the body, and at least one sensor adapted to detect movement of the strings, the method comprising acts of:
- (A) in response to a strike of at least one of the plurality of strings by a user of the game controller that causes vibration of the at least one of the plurality of strings, dampening the vibration to facilitate detection of a subsequent strike of the at least one of the plurality of strings; and
(B) producing at least one game control signal based on the strike of the at least one of the plurality of strings.
7 Assignments
0 Petitions
Accused Products
Abstract
Stringed instruments, game controllers, and related structures and methods are described. A game controller having one or more strings is described for a computer gaming application. Output signals may be sent from the controller to the gaming application indicative of fingering of the game controller and the time at which the strings of the game controller are struck. Multi-mode apparatus are also described. A stringed apparatus may be used as both a game controller and an instrument. Bracing structures and methods are also described for bracing stringed apparatus, such as stringed game controllers and instruments.
152 Citations
29 Claims
-
1. A method for use with a stringed game controller that comprises a body, a plurality of strings extending along at least a portion of the body, and at least one sensor adapted to detect movement of the strings, the method comprising acts of:
-
(A) in response to a strike of at least one of the plurality of strings by a user of the game controller that causes vibration of the at least one of the plurality of strings, dampening the vibration to facilitate detection of a subsequent strike of the at least one of the plurality of strings; and (B) producing at least one game control signal based on the strike of the at least one of the plurality of strings. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. A stringed game controller comprising:
-
a body; a plurality of strings extending along at least a portion of the body; at least one sensor adapted to detect movement of at least one of the plurality of strings that results from a strike of the at least one of the plurality of strings by a user of the game controller that causes vibration of the at least one of the plurality of strings; a dampener that dampens the vibration of the at least one of the plurality of strings to facilitate detection of a subsequent strike of at least one of the plurality of strings; and at least one control module that is coupled to the at least one sensor and that provides at least one electrical signal indicating the striking of at least one of the plurality of strings by the user. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
-
-
21. An apparatus, comprising:
-
a body comprising a fingerboard; a plurality of strings suspended between a first contact point and a second contact point and each having at least a portion extending along at least a portion of the fingerboard, wherein the portion of each of the plurality of strings extending between the first and second contact points vibrates when the string is struck while no portion thereof is in contact with the fingerboard, wherein the portion of each of the plurality of strings extending along the at least a portion of the fingerboard is displaceable to bring the string into contact with the fingerboard and thereby adjust a length of the portion of the string that vibrates when the string is struck; and a brace coupled to the body and configured to resist forces exerted on the body by the plurality of strings and to maintain the first contact point and second contact point in a substantially fixed relationship to each other. - View Dependent Claims (20, 22, 23, 24, 25, 26, 27, 28, 29)
-
Specification