GAMING SYSTEM HAVING MULTIPLE PLAYER SIMULTANEOUS DISPLAY/INPUT DEVICE
First Claim
1. A gaming system comprising:
- a game table having a single multiplayer display/input device; and
at least one processor configured to operate with the single multiplayer display/input device to;
(a) display a play of a wagering game to a plurality of players using the single multiplayer display/input device, wherein the single multiplayer display/input device is configured to enable the plurality of players to sequentially take turns in said play of the wagering game using the single multiplayer display/input device,(b) display any awards resulting from said play of the wagering game using the single multiplayer display/input device,(c) display a play of a secondary game to the plurality of players, wherein the single multiplayer display/input device is configured to enable each of the plurality of players to simultaneously make an input for said play of the secondary game using the single multiplayer display/input device, and(d) display any awards resulting from said play of the secondary game using the single multiplayer display/input device.
2 Assignments
0 Petitions
Accused Products
Abstract
A game table having a multiplayer interactive display/input device which enables multiple players to simultaneously play primary or base wagering games and/or secondary or bonus games using the display/input device. The display/input device enables multiple players to simultaneously interact with the game table and the various games using the same display/input device. The game table enables multiple players to manipulate displayed objects (such as virtual cards or other game symbols) displayed by the display/input device at the same time. This enables the display/input device to simultaneously display the same game to multiple players in an integrated seamless manner without the need for multiple different sets of display devices and input devices for each of the players.
198 Citations
27 Claims
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1. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) display a play of a wagering game to a plurality of players using the single multiplayer display/input device, wherein the single multiplayer display/input device is configured to enable the plurality of players to sequentially take turns in said play of the wagering game using the single multiplayer display/input device, (b) display any awards resulting from said play of the wagering game using the single multiplayer display/input device, (c) display a play of a secondary game to the plurality of players, wherein the single multiplayer display/input device is configured to enable each of the plurality of players to simultaneously make an input for said play of the secondary game using the single multiplayer display/input device, and (d) display any awards resulting from said play of the secondary game using the single multiplayer display/input device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) display a plurality of plays of a wagering game to multiple players, wherein the single multiplayer display/input device is configured to enable the plurality of players to simultaneously make wagers on said play of the wagering game using the single multiplayer display/input device, (b) for each of a plurality of said plays of the primary wagering game, randomly determine which of the plurality of players earn a bonus outcome, (c) for each player, display an indication of the bonus outcomes earned by the player, and (d) after a triggering event, (i) display a bonus display using the single multiplayer display/input device, (ii) enable each of the plurality of the players who have earned a designated amount of bonus outcomes to simultaneously move at least one of the player'"'"'s earned bonus outcomes relative to the bonus display using the single multiplayer display/input device, (iii) display said earned bonus outcomes moving to positions relative to the bonus display using the multiplayer display/input device base, said positions determined by a virtual physics engine, and (iv) display any awards determined based the positions of the bonus outcomes relative to bonus display using the multiplayer display/input device. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) display a plurality of plays of a blackjack wagering game to multiple players using the single multiplayer display/input device, wherein the single multiplayer display/input device is configured to enable the plurality of players, for each play of the blackjack wagering game to; (i) simultaneously make wagers on said play of the blackjack wagering game using the single multiplayer display/input device, and (ii) simultaneously make side wagers to earn a bonus ball for said play of the blackjack wagering game using the single multiplayer display/input device, and (b) after a triggering event, (i) display a wheel using the single multiplayer display/input device, (ii) enable a plurality of the players who have earned a designated amount of bonus balls to simultaneously place such earned bonus balls on the wheel using the single multiplayer display/input device, and (iii) display any awards determined based on positions of the bonus balls on the wheel using the single multiplayer display/input device. - View Dependent Claims (16, 17, 18, 19)
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20. A method of operating a gaming system, said method comprising:
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(a) providing a plurality of plays of a blackjack wagering game to a plurality of players, which includes for each play of the blackjack wagering game, enabling each of the plurality of players to; (i) make a wager on said play of the blackjack wagering game, and (ii) make a side wager to earn a bonus object for said play of the blackjack wagering game; and (b) determining if a triggering event occurs, and if the triggering event occurs; (i) displaying a bonus display, (ii) enabling the players who have earned a designated amount of bonus objects to place said earned bonus objects relative to the bonus display, and (iii) if one of the bonus objects placed by one of the players is positioned in a designated location of the bonus display, providing a progressive award to the player, said progressive award funded by the side wagers made by the players. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27)
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Specification