TABLE WITH SENSORS AND SMART CARD HOLDER FOR AUTOMATED GAMING SYSTEM AND GAMING CARDS
First Claim
1. A method of automating game play at a gaming table using a smart hand held card holder (HHCH), comprising:
- receiving data at said HHCH indicating a player/dealer position to which cards are being dealt;
detecting at said HHCH an identity of cards dealt to said player position;
storing at said HHCH a history of cards dealt to said player position;
totaling cards dealt to said dealer;
determining at said HHCH one or more game status results; and
indicating by said HHCH one or more game status indications.
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Accused Products
Abstract
Methods and systems for intelligent tracking and/or play and/or management of card gaming use an intelligent card distribution or holding device with detectors for determining the value and unique identity of individual cards and for recording card play. Playing cards are equipped with a read/write data storage connected to a transponder and/or incorporated into electromagnetic writable particles or smart particles (smart dust). A system of the invention records various game play events on the playing cards themselves during game play and optionally also in a database on the system. In specific embodiments, the principal scanning and writing elements and electronic and optical interfaces are embodied into a hand-held card holder (HHCH). In specific embodiments, the system utilizes various types of sensors and/or indicators and/or and electronic circuits and software to scan, track, monitor, compute, and interface with electronic devices, to enable the automatic operation of Casino table games. The system can scan playing cards, scan gaming chips, indicate a players win/loss/draw, increase or decrease player betting positions, compute awards to players based on their playing activity, photograph individual players, and transmit player'"'"'s images to casino security/surveillance departments and or other authorized casino personnel. The system may activate table displays that indicate each player'"'"'s win/loss/draw of their bets, and/or dealers card count, indicate in the game of blackjack when a dealer has blackjack, or any other significant event that occurs such as indicating when a player has a winning/loss/draw on specific card combinations.
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Citations
79 Claims
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1. A method of automating game play at a gaming table using a smart hand held card holder (HHCH), comprising:
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receiving data at said HHCH indicating a player/dealer position to which cards are being dealt; detecting at said HHCH an identity of cards dealt to said player position; storing at said HHCH a history of cards dealt to said player position; totaling cards dealt to said dealer; determining at said HHCH one or more game status results; and indicating by said HHCH one or more game status indications. - View Dependent Claims (2, 3, 6, 7, 9)
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4-5. -5. (canceled)
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8. (canceled)
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10. (canceled)
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11. A system for tracking movement and/or betting and/or play and/or identity of gaming pieces using an intelligent card holder comprising:
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a holding compartment in said holder for receiving and holding playing cards; a dispensing opening in said holder for distributing or dealing playing cards; a plurality of electronically readable and writeable gaming pieces; an electronic control system in said holder for interfacing with other electronic components and receiving, analyzing, and storing data; at least one electronic component in said holder for reading data from said gaming pieces; and at least one electronic component in said holder for writing data to said gaming pieces. - View Dependent Claims (12, 13, 14, 16, 18, 19, 20, 22, 23, 24, 25, 26, 29, 32, 39, 40, 41)
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15. (canceled)
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17. (canceled)
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21. (canceled)
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27-28. -28. (canceled)
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30-31. -31. (canceled)
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33-38. -38. (canceled)
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42. A method of tracking movement of playing cards at a gaming table, comprising:
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electronically identifying an electronically identifiable playing card at a first location at said table; moving said playing card from said first location to a second location at said table; electronically identifying said playing card at a second location within said table; and recording the movement of the playing card from said first location to said second location in a data bank so that the transactional and/or game play history of the playing card is preserved for future reference. - View Dependent Claims (44, 46)
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43. (canceled)
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45. (canceled)
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47-52. -52. (canceled)
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53. A playing card, comprising:
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a body; and one or more electronic components able to have data stored thereon; at least one of said components able, when activated by an appropriate electronic system, to receive and store data regarding game play during game play; at least one of said components able, when activated by an appropriate electronic system, to have data read there from during game play. - View Dependent Claims (54, 59)
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55-58. -58. (canceled)
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60-62. -62. (canceled)
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63. A system for tracking movement and/or play of playing cards using an intelligent card shoe comprising:
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a holding compartment in said shoe for receiving and holding playing playing cards; a deal opening in said shoe for distributing or dealing playing cards; at least one electronic component for scanning playing playing cards entering and leaving said shoe; and at least one electronic writer for writing data to playing playing in cards entering and leaving said shoe; wherein said shoe is able to read data from and write data to said playing playing cards;
said data comprising one or more of;a unique identity of said cards; game play history of said cards; a validation code for said cards; game play location of said cards; individual value of cards received by game participants; total value of cards received by game participants; history of cards received by player is recorded on last card dealt to game participant; and identity of individual game participants that received cards. - View Dependent Claims (64, 65, 66, 67, 75, 76, 77, 78)
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68-74. -74. (canceled)
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79-89. -89. (canceled)
Specification