METHOD AND APPARATUS FOR PROVIDING PLAYER INCENTIVES
First Claim
1. A method for targeting player incentives to potential player populations, the method comprising the acts of:
- identifying at least one qualified player;
permitting the qualified player to refer at least one other person to receive an invitation to an electronic game;
tracking the referrals of the qualified person; and
delivering an invitation to the at least one other person.
6 Assignments
0 Petitions
Accused Products
Abstract
A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person. Qualification may require specific acts, for example, referring another person, and/or providing an invitation to play an electronic game to another person. Various systems and method assist in tracking and maintaining such referrals. Additionally group gaming in and amongst referrals and/or designated groups may be performed, and in some embodiment required for qualification and/or redemption. Further, another aspect relates to providing special incentives, for example for referral of a new player, for providing casino affiliation or membership information, among others.
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Citations
68 Claims
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1. A method for targeting player incentives to potential player populations, the method comprising the acts of:
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identifying at least one qualified player; permitting the qualified player to refer at least one other person to receive an invitation to an electronic game; tracking the referrals of the qualified person; and delivering an invitation to the at least one other person. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A method for identifying receptive player populations, the method comprising the acts of:
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tracking demographic information on at least one player; identifying the at least one player as a valuable player; permitting the at least one player to refer an invitation to an electronic game not located at a gambling location to at least one other person; tracking redemption of the referred invitations; and determining a projected value for the at least one player based at least in part on the tracked referrals. - View Dependent Claims (26, 27, 28, 29, 30, 31)
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32. A method for identifying receptive player populations for targeting incentive offers, the method comprising the acts of:
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accepting at least one referral of another person by an existing player; providing incentives to the existing player for generation of the at least one referral; defining a relationship between the existing player and the at least one referral; generating a player model from demographic information on the existing player and the relationship; and targeting invitations to play an electronic game not located at a gambling location to a player population meeting the player model. - View Dependent Claims (33, 34, 35, 36)
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37. A computer implemented method for automatically reducing costs associated with visiting a gambling location, wherein the costs comprise at least one of mental, physical, monetary, and social costs for a player, the method comprising the acts of:
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identifying an association between at least one potential player and at least one other person; requiring the potential player to perform an action based at least in part on the determined association in order to qualify for an award; determining whether the at least one potential player earns the qualified award; requiring redemption of the award occur at a specific location; and providing the award in response to redemption criteria being satisfied. - View Dependent Claims (38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68)
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Specification