GAMING SYSTEM HAVING A DISPLAY/INPUT DEVICE CONFIGURED TO INTERACTIVELY OPERATE WITH EXTERNAL DEVICE
First Claim
1. A gaming system comprising:
- a game table having a single multiplayer display/input device; and
at least one processor configured to operate with the single multiplayer display/input device to;
(a) enable a plurality of players to simultaneously make inputs to play a primary wagering game using the single multiplayer display/input device, and(b) enable at least one of the plurality of players to play the primary wagering game using the single multiplayer display/input device and a separate physical input device configured to interact with the single multiplayer display/input device, said separate physical input device having a passive encoded pattern, wherein the single multiplayer display/input device is configured to identify the passive encoded pattern.
2 Assignments
0 Petitions
Accused Products
Abstract
A game table having a multiplayer interactive display/input device which enables multiple players to play primary or base wagering games and/or secondary or bonus games using the display/input device. The display/input device enables multiple players to simultaneously interact with the game table and the various games using the same display/input device. In various embodiments, the game table operates with one or more separate physical input devices, each having one or a plurality of the encoded patterns and each being sized and configured to be placed on top of the game table. The separate physical input devices enable the player to interact with the display/input device.
147 Citations
41 Claims
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1. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) enable a plurality of players to simultaneously make inputs to play a primary wagering game using the single multiplayer display/input device, and (b) enable at least one of the plurality of players to play the primary wagering game using the single multiplayer display/input device and a separate physical input device configured to interact with the single multiplayer display/input device, said separate physical input device having a passive encoded pattern, wherein the single multiplayer display/input device is configured to identify the passive encoded pattern. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) enable a plurality of players to simultaneously make inputs to play a primary wagering game using the single multiplayer display/input device, and (b) enable at least one of the plurality of players to play a secondary game using the single multiplayer display/input device and a separate physical input device configured to interact with the single multiplayer display/input device, said separate physical input device having a passive encoded pattern, wherein the single multiplayer display/input device is configured to identify the passive encoded pattern. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to enable at least one of the plurality of players to play a game using the single multiplayer display/input device and a separate physical input device configured to interact with the single multiplayer display/input device, said separate physical input device having a passive encoded pattern and a mechanical actuator, wherein the single multiplayer display/input device is configured to identify the passive encoded pattern and to identify movement of the mechanical actuator. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37)
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38. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) determine a position of a separate physical input device on the game table from a plurality of different positions at which the separate physical input device can be positioned on the game table, said separate physical input device having a passive encoded pattern, wherein the single multiplayer display/input device is configured to identify the passive encoded pattern, (b) determine a plurality of locations of the single multiplayer display/input device to display a plurality of game components of a play of a game, said locations based on the determined position of the separate physical input device on the game table, and (c) display said game components at said determined locations of the single multiplayer display/input device. - View Dependent Claims (39, 40)
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41. A gaming system comprising:
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a game table having a single multiplayer display/input device; and at least one processor configured to operate with the single multiplayer display/input device to; (a) enable a plurality of players to play a game using the single multiplayer display/input device, and (b) display cards dealt for the play of the game by displaying the cards moving from a location of a separate physical shoe on the game table to player positions, said separate physical shoe having a passive encoded pattern, wherein the single multiplayer display/input device is configured to identify the passive encoded pattern.
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Specification