Gaming Machine Limiting Output Conversation Voice And Control Method Thereof
First Claim
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1. A gaming machine comprising:
- a conversation generation device that recognizes a player voice and generates a reply sentence based on the recognized voice;
a plurality of gaming terminals each of which has an input device to which a voice is inputted and an output device that outputs a voice;
a first game that is executed based on an operation of each player in each of the gaming terminals;
a second game that is executed so that the each player is able to participate in the second game simultaneously; and
a controller that operates;
(a1) to execute the first game;
(a2) to execute the second game only in the gaming terminal in which an execution result of the first game has met a predetermined condition;
(a3) when the first game is executed, to prohibit an output of the reply sentence by the conversation generation device; and
(a4) when the second game is executed, in the event that the player voice is inputted to the input device, to enable the conversation generation device to generate the reply sentence based on the player voice, and to output the reply sentence as a voice from the output device of the gaming terminal to which the player voice is inputted.
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Abstract
A gaming machine generates and outputs a reply sentence in accordance with a player voice recognized, executes a first game based on an operation of a player, and executes a second game that is executed so that each player can take part in the second game simultaneously, when a result of the first game meets a predetermined condition. When the first game is executed, the gaming machine prohibits an output of the reply sentence. When the second game is executed, the gaming machine outputs the reply sentence.
17 Citations
4 Claims
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1. A gaming machine comprising:
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a conversation generation device that recognizes a player voice and generates a reply sentence based on the recognized voice; a plurality of gaming terminals each of which has an input device to which a voice is inputted and an output device that outputs a voice; a first game that is executed based on an operation of each player in each of the gaming terminals; a second game that is executed so that the each player is able to participate in the second game simultaneously; and a controller that operates; (a1) to execute the first game; (a2) to execute the second game only in the gaming terminal in which an execution result of the first game has met a predetermined condition; (a3) when the first game is executed, to prohibit an output of the reply sentence by the conversation generation device; and (a4) when the second game is executed, in the event that the player voice is inputted to the input device, to enable the conversation generation device to generate the reply sentence based on the player voice, and to output the reply sentence as a voice from the output device of the gaming terminal to which the player voice is inputted.
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2. A gaming machine comprising:
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a determination device that recognizes a player voice and determines a language type of the player from the voice recognized; a conversation generation device that generates a reply sentence according to the language type, based on the player voice; a plurality of gaming terminals each of which has an input device to which a voice is inputted and an output device that outputs a voice; a first game that is executed based on an operation of each player in each of the gaming terminals; a second game that is executed so that the respective players are able to participate in the second game at the same time; and a controller that operates; (b1) to execute the first game; (b2) to execute the second game only in the gaming terminal in which an execution result of the first game has met a predetermined condition; (b3) when the first game is executed, to prohibit an output of the reply sentence by the conversation generation device; and (b4) when the second game is executed, in the event that the player voice is inputted to the input device, to enable the determination device to determine a language type of the player from the voice inputted, and the conversation generation device to generate the reply sentence according to the language type of the player based on the voice, and to output the reply sentence as a voice from the output device of the gaming terminal to which the player voice is inputted.
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3. A gaming machine comprising:
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a determination device that recognizes a player voice and determines a language type of the player from the voice recognized; a conversation generation device that generates a reply sentence according to the language type, based on the player voice; a setting device that sets a predetermined language type in advance; a translation device that translates the language type into the predetermined language type; a plurality of gaming terminals each of which has a display device that displays an image, an input device to which a voice is inputted and an output device that outputs a voice; a first game that is executed based on an operation of each player in each of the gaming terminals; a second game that is executed so that the each player is able to participate in the second game simultaneously; and a controller that operates; (c1) to execute the first game; (c2) to execute the second game only in the gaming terminal in which an execution result of the first game has met a predetermined condition; (c3) when the first game is executed, to prohibit an output of the reply sentence by the conversation generation device; (c4) when the second game is executed, in the event that the player voice is inputted to the input device, to enable the determination device to determine a language type of the player from the voice inputted, and to enable the translation device to translate the player voice into the predetermined language type and to display it on the display device when the language type of the player determined is different from the predetermined language type; and (c5) to enable the conversation generation device to generate the reply sentence according to the language type of the player based on the player voice, to output the reply sentence as a voice from the output device of the gaming terminal to which the player voice is inputted, to enable the translation device to translate the reply sentence and to display it on the display device.
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4. A control method of a gaming machine using a conversation generation device that recognizes a player voice and generates a reply sentence based on the recognized voice;
- a plurality of gaming terminals each of which has an input device to which a voice is inputted and an output device that outputs a voice;
a first game that is executed based on an operation of each player in each of the gaming terminals; and
a second game that is executed so that the each player is able to participate in the second game simultaneously, the method comprising the steps of;executing the first game; executing the second game only in the gaming terminal in which an execution result of the first game has met a predetermined condition; when the first game is executed, prohibiting an output of the reply sentence by the conversation generation device; and when the second game is executed, in the event that the player voice is inputted to the input device, enabling the conversation generation device to generate the reply sentence based on the player voice, and outputting the reply sentence as a voice from the output device of the gaming terminal to which the player voice is inputted.
- a plurality of gaming terminals each of which has an input device to which a voice is inputted and an output device that outputs a voice;
Specification