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GAMING MACHINE WITH CONVERSATION ENGINE FOR INTERACTIVE GAMING THROUGH DIALOG WITH PLAYER AND PLAYING METHOD THEREOF

  • US 20090203438A1
  • Filed: 10/02/2008
  • Published: 08/13/2009
  • Est. Priority Date: 02/12/2008
  • Status: Abandoned Application
First Claim
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1. A gaming machine comprising:

  • an output unit configured to output a conversation sentence to a player;

    an input unit configured to enable a player to input a response sentence to the conversation sentence outputted from the output unit;

    a conversation engine configured to create data on the conversation sentence to be outputted from the output unit and configured to analyze data on the response sentence inputted into the input unit;

    an inquiry timing detection unit configured to detect an inquiry timing to output, from the output unit, conversation sentences inquiring of the player a language type to be used for play on the gaming machine; and

    a controller configured to(a) cause the conversation engine to create data on the conversation sentences inquiring a language type to be used for play on the gaming machine while sequentially changing the language types used in the conversation sentences after the inquiry timing detection unit detects an arrival of the inquiry timing,(b) judge whether or not the language type to be used for play on the gaming machine is designated in the response sentence having the data analyzed by the conversation engine, and(c) cause the conversation engine to create data on a subsequent conversation sentence by using the designated language type upon the language type to be used for play on the gaming machine being designated in the response sentence having the data analyzed by the conversation engine.

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