TOUCHPAD FOR PROVIDING TOUCH STICK FUNCTIONALITY IN A GAME CONTROLLER FOR PROVIDING RELATIVE AND ABSOLUTE POSITION INPUT
First Claim
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1. A method for controlling an input parameter in a game controller device, said method comprising the steps of:
- 1) providing a touchpad on the game controller for controlling the input parameter;
2) touching down on the touchpad with a pointing object;
3) moving the pointing object along a surface of the touchpad, wherein a value of the input parameter changes according to the movements of the pointing object;
4) wherein moving the pointing object causes a change in the value of the input parameter, and stopping the pointing object causes no change in the value of the input parameter; and
5) wherein lifting the pointing object off the touchpad causes no further no further change in the value of the input parameter such that the touchpad operates in a relative position operating mode.
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Abstract
A touchpad used in place of a touch stick in a video game controller, wherein the touchpad provides either absolute or relative position information to a processor, wherein the touchpad can be switched between absolute and relative position mode, and wherein the relative mode of operation cannot be performed by a touch stick, thereby adding new functionality to a video game controller.
47 Citations
9 Claims
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1. A method for controlling an input parameter in a game controller device, said method comprising the steps of:
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1) providing a touchpad on the game controller for controlling the input parameter; 2) touching down on the touchpad with a pointing object; 3) moving the pointing object along a surface of the touchpad, wherein a value of the input parameter changes according to the movements of the pointing object; 4) wherein moving the pointing object causes a change in the value of the input parameter, and stopping the pointing object causes no change in the value of the input parameter; and 5) wherein lifting the pointing object off the touchpad causes no further no further change in the value of the input parameter such that the touchpad operates in a relative position operating mode. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A game controller for controlling an input parameter in a game controller device, said game controller comprised of at least one touchpad on the game controller for controlling the input parameter, said at least one touchpad providing position information regarding the location of a pointing object on the touchpad, wherein a change in position of the pointing object results in a change in the value of the input parameter, and wherein stopping movement of the pointing object causes no change in the value of the input parameter;
- and wherein lifting the pointing object off the touchpad causes no further no further change in the value of the input parameter such that the touchpad operates in a relative position operating mode.
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8. A method for providing relative movement of an object within a virtual environment, said method comprising the steps of:
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1) providing a touchpad on a game controller for controlling movement of an object within a virtual environment, wherein the virtual environment is shown on a display screen; 2) touching down on the touchpad with a pointing object; 3) moving the pointing object along a surface of the touchpad, wherein movement of the object within the virtual environment is controlled by the movement of the pointing object; 4) wherein moving the pointing object causes movement of the object within the virtual environment, and stopping movement of the pointing object causes movement of the object within the virtual environment to cease; and 5) wherein lifting the pointing object causes no further movement of the object within the virtual environment. - View Dependent Claims (9)
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Specification