BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND METHOD
First Claim
1. A browser manager and networked gaming method, wherein a browser manager includes a user interface application, a web service, and a core service, wherein the user interface application generates a display on a user control station, wherein one or more application servers are connected to the browser manager by a server-to-server (S2S) server and S2S web service, wherein one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service, and wherein each gaming machine including a network interface to receive external content from the application server via the browser manager, the method comprising:
- receiving S2S and G2S incoming message queues, and after message receipt, processing the message and sending back reply message, if needed;
converting incoming S2S or G2S messages to a browser manager message with respect to browser manager schema and processing the commands;
validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a S2S client;
saving S2S or G2S command data information that is determined to relevant tables in the database;
logging information messages and error messages to log file;
logging incoming and outgoing S2S and G2S messages to log files, wherein S2S messages are logged to a S2S message log file and G2S messages are logged to a G2S message log file, wherein a data table stores information about commands received, commands processed, commands sent to gaming machines, and responses received from gaming machines; and
enabling an ID provider class to generate the required new ID from ID provider data table by incrementing the relevant key id based on category and key name.
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Accused Products
Abstract
An integrated browser manager and networked gaming method for providing server based dynamic content onto a content display area of one or more gaming machines is disclosed. The method includes: receiving incoming message queues, and after message receipt, processing the message and sending back reply message, if needed; converting incoming messages to a browser manager message with respect to browser manager schema and processing the commands; validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a client; saving command data information that is determined to relevant tables in the database; logging information messages and error messages to log file; logging incoming and outgoing messages to log files, wherein messages are logged to a message log file, wherein a data table stores information about commands received, commands processed, commands sent to gaming machines, and responses received from gaming machines; and enabling an ID provider class to generate the required new ID from ID provider data table by incrementing the relevant key id based on category and key name.
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Citations
58 Claims
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1. A browser manager and networked gaming method, wherein a browser manager includes a user interface application, a web service, and a core service, wherein the user interface application generates a display on a user control station, wherein one or more application servers are connected to the browser manager by a server-to-server (S2S) server and S2S web service, wherein one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service, and wherein each gaming machine including a network interface to receive external content from the application server via the browser manager, the method comprising:
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receiving S2S and G2S incoming message queues, and after message receipt, processing the message and sending back reply message, if needed; converting incoming S2S or G2S messages to a browser manager message with respect to browser manager schema and processing the commands; validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a S2S client; saving S2S or G2S command data information that is determined to relevant tables in the database; logging information messages and error messages to log file; logging incoming and outgoing S2S and G2S messages to log files, wherein S2S messages are logged to a S2S message log file and G2S messages are logged to a G2S message log file, wherein a data table stores information about commands received, commands processed, commands sent to gaming machines, and responses received from gaming machines; and enabling an ID provider class to generate the required new ID from ID provider data table by incrementing the relevant key id based on category and key name. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An integrated browser manager and networked gaming method for provides server based dynamic content onto a content display area of one or more gaming machines, the method comprising:
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receiving S2S and G2S incoming message queues, and after message receipt, processing the message and sending back reply message, if needed; converting incoming S2S or G2S messages to a browser manager message with respect to browser manager schema and processing the commands; validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a S2S client; saving S2S or G2S command data information that is determined to relevant tables in the database; logging information messages and error messages to log file; logging incoming and outgoing S2S and G2S messages to log files, wherein S2S messages are logged to a S2S message log file and G2S messages are logged to a G2S message log file, wherein a data table stores information about commands received, commands processed, commands sent to gaming machines, and responses received from gaming machines; and enabling an ID provider class to generate the required new ID from ID provider data table by incrementing the relevant key id based on category and key name. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58)
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29. An integrated browser manager and networked gaming method for provides server based dynamic content onto a content display area of one or more gaming machines, the method comprising:
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receiving incoming message queues, and after message receipt, processing the message and sending back reply message, if needed; converting incoming messages to a browser manager message with respect to browser manager schema and processing the commands; validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a client; saving command data information that is determined to relevant tables in the database; and enabling an ID provider class to generate required new ID from an ID provider data table by incrementing the relevant key id based on category and key name. - View Dependent Claims (30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47)
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Specification