SCOOT: A PHYSICAL ACTIVITY-PROMOTING GAME SYSTEM
First Claim
Patent Images
1. An apparatus for playing a physically-active game comprising:
- a game module including a core portion nested within a body portion;
the core portion configured to be rotatable within the body, and configured to be able to extend from within the body, the core further configured to project images outward when extended, the module further including a speaker, a projecting lamp, and a controller to coordinate mechanical, audio, and projecting activity of the module; and
a music player operably connected to the game module.
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Abstract
The invention described herein provides game systems or devices that typically include a projector for projecting a plurality of images or colors at different positions in space, a source of music, and a controller configured to coordinate the presentation of the images or colors with the music.
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Citations
11 Claims
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1. An apparatus for playing a physically-active game comprising:
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a game module including a core portion nested within a body portion;
the core portion configured to be rotatable within the body, and configured to be able to extend from within the body, the core further configured to project images outward when extended, the module further including a speaker, a projecting lamp, and a controller to coordinate mechanical, audio, and projecting activity of the module; anda music player operably connected to the game module.
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2. An apparatus for playing a physically-active game comprising:
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a projector configured to simultaneously project a plurality of different images at different locations within a target region; a source of sound; and a controller including a timer that automatically coordinates the operation of the source of sound and the projector so that the source of sound indicates activation of the projector after a delay period. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9)
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10. A method of playing a physically-active game with an apparatus, the method comprising:
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entering a number of players into a game device; playing music; rotating a portion of a game device configured to project a first number of target images, wherein the first number of target images is one fewer than the number of players entered; simultaneously stopping music play and stopping rotation of the game device; and projecting target images. - View Dependent Claims (11)
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Specification