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PHYSICAL ACTIVITY-PROMOTING GAME UTILIZING NETWORKED MODULES

  • US 20090221337A1
  • Filed: 03/02/2009
  • Published: 09/03/2009
  • Est. Priority Date: 02/29/2008
  • Status: Abandoned Application
First Claim
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1. A system for playing a physically-active game comprising:

  • a set of networked game modules including a hub module and one or more client modules, the hub module and each client module in mutual communication, each module comprising one or more next-in-sequence notifiers and one or more touch sensors configured to emit a signal in response to a touch; and

    a programmable controller configured to;

    (a) control progression of the game through a sequential series of the networked game modules, from a preceding module to a next module according to a game logic,(b) receive input from the one or more touch sensors, and(c) activate the next-in-sequence notifier of the next module when touch sensor input from the preceding module is received, in accordance with the sequential series.

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