SYSTEMS AND METHODS OF CONDUCTING A GAME OF CHANCE
First Claim
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1. A method of conducting a video game of chance comprising:
- a) receiving a first wager from a first player and a second wager from a second player;
b) populating a first plurality of cells with a first plurality of symbols, wherein the first plurality of cells is associated with the first player;
c) populating a second plurality of cells with a second plurality of symbols, wherein the second plurality of cells is associated with the second player;
d) determining whether the first plurality of symbols comprise at least one first winning combination;
e) if the first plurality of cells comprises the at least one first winning combination, determining a first award for the at least one first winning combination;
f) determining whether the second plurality of symbols comprises at least one second winning combination;
g) if the second plurality of cells comprises the at least one second winning combination, determining a second award for the at least one second winning combination; and
h) selecting a round winner based on a comparison of the first and second award, wherein the first player is selected as the round winner if the first award exceeds the second award, wherein the second player is selected as the round winner if the second award exceeds the first award.
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Abstract
Systems and methods of conducting a video game of chance are disclosed. The method includes the following steps:
- a) receiving a first wager from a first player and a second wager from a second player;
- b) populating a first group of cells with symbols, where the first group of cells is associated with the first player;
- c) populating a second group of cells with symbols, where the second group of cells is associated with the second player;
- d) determining whether the first group of symbols includes a winning combination;
- e) if the first group of cells includes a winning combination, determining a first award for the winning combination;
- f) determining whether the second group of symbols includes a winning combination;
- g) if the second group of cells includes a winning combination, determining a second award for the winning combination; and
- h) selecting a round winner based on a comparison of the first and second award, such that the first player is selected as the round winner if the first award exceeds the second award, and the second player is selected as the round winner if the second award exceeds the first award.
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Citations
36 Claims
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1. A method of conducting a video game of chance comprising:
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a) receiving a first wager from a first player and a second wager from a second player; b) populating a first plurality of cells with a first plurality of symbols, wherein the first plurality of cells is associated with the first player; c) populating a second plurality of cells with a second plurality of symbols, wherein the second plurality of cells is associated with the second player; d) determining whether the first plurality of symbols comprise at least one first winning combination; e) if the first plurality of cells comprises the at least one first winning combination, determining a first award for the at least one first winning combination; f) determining whether the second plurality of symbols comprises at least one second winning combination; g) if the second plurality of cells comprises the at least one second winning combination, determining a second award for the at least one second winning combination; and h) selecting a round winner based on a comparison of the first and second award, wherein the first player is selected as the round winner if the first award exceeds the second award, wherein the second player is selected as the round winner if the second award exceeds the first award. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A method of playing a video game of chance comprising:
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a) communicating a first wager from a first player and a second wager from a second player; b) displaying a first plurality of cells populated with a first plurality of symbols, wherein the second plurality of cells is associated with the second player; c) displaying a second plurality of cells populated with a second plurality of symbols, wherein the first plurality of cells is associated with the first player; d) if the first plurality of symbols comprises at least one first winning combination, displaying a first award to the first player, wherein the first award is determined from the at least one first winning combination; e) if the second plurality of symbols comprises at least one second winning combination, displaying the second award to the second player, wherein the second award is determined from the at least one second combination; and f) displaying a round winner based on a comparison of the first and second award, wherein the first player is selected as the round winner if the first award exceeds the second award, wherein the second player is selected as the round winner if the second award exceeds the first award. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34)
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35. A system for conducting a video game of chance between a first player and a second player, the system comprising:
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a) a server; and b) a client device adapted for communication with the server, the client device comprising a display; wherein the client device is adapted to receive a first wager and communicate the first wager to the server; wherein the display is adapted to display a first plurality of cells populated with a first plurality of symbols and a second plurality of cells populated with a second plurality of symbols, wherein the first wager is associated with a first plurality of cells, and the second plurality of cells is associated with a second wager; wherein the server is adapted to; determine whether the first plurality of symbols comprise at least one first winning combination, and if the first plurality of symbols comprise at least one first winning combination, determine a first award for the at least one first winning combination; and determine whether the second plurality of symbols comprise at least one second winning combination, and if the second plurality of symbols comprise at least one second winning combination, determine a second award for the at least one second winning combination; wherein the server is adapted to select a round winner based on a comparison of the first and second award, wherein the first player is selected as the round winner if the first award exceeds the second award, wherein the second player is selected as the round winner if the second award exceeds the first award.
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36. A gaming machine for conducting a video game of chance between a first player and a second player, the machine comprising:
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a) a processor; b) a memory; c) an input interface; and d) a display wherein the input interface is adapted to receive a first wager and store the first wager in the memory; wherein the display is adapted to display a first plurality of cells populated with a first plurality of symbols and a second plurality of cells populated with a second plurality of symbols, wherein the first wager is associated with a first plurality of cells, and the second plurality of cells is associated with a second wager; wherein the processor is adapted to; determine whether the first plurality of symbols comprise at least one first winning combination, and if the first plurality of symbols comprise at least one first winning combination, determine a first award for the at least one first winning combination; and determine whether the second plurality of symbols comprise at least one second winning combination, and if the second plurality of symbols comprise at least one second winning combination, determine a second award for the at least one second winning combination; wherein the processor is adapted to select a round winner based on a comparison of the first and second award, wherein the first player is selected as the round winner if the first award exceeds the second award, wherein the second player is selected as the round winner if the second award exceeds the first award.
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Specification