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GAMING SYSTEM ENABLING TO BET ON ANY TEAM FORMED WITH A PREDETERMINED NUMBER OF CHARACTERS, GAMING MACHINE AND GAME CONTROL METHOD

  • US 20090227302A1
  • Filed: 09/22/2008
  • Published: 09/10/2009
  • Est. Priority Date: 03/06/2008
  • Status: Abandoned Application
First Claim
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1. A gaming system comprising:

  • a display for displaying images related to a racing game in which a plurality of characters, which is a target of a bet, races;

    first memory for storing a plurality of teams constituted of a predetermined plurality of the characters;

    a plurality of terminals comprising an input device for accepting a designation of at least any one of;

    a character as a target of a bet from the plurality of characters; and

    a team as a target of the bet from the plurality of teams stored in the first memory, and a predetermined bet amount;

    second memory for storing at least one of the character and the team as a target of the bet, and the bet amount for each of the plurality of terminals;

    a controller for executing the racing game; and

    a communication network device for allowing intercommunication between the plurality of terminals and the controller,wherein the controller executes the following processing of;

    (a) receiving at least one of the character and the team as a target of the bet, and the bet amount from the plurality of terminals and storing the same in the second memory;

    (b) after a race, determining a score corresponding to a ranking for each of the plurality of characters, and accumulating a resulting score for each of the plurality of teams;

    (c) after the processing (b), determining ranking of the teams based on the score accumulated; and

    (d) providing an award based on;

    the ranking of the plurality of characters;

    the ranking of the teams; and

    a bet type and the bet amount of each of the plurality of terminals.

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