SYSTEM AND METHOD FOR SECURING ELECTRONIC GAMES
First Claim
Patent Images
1. An apparatus, comprising:
- a processor; and
a storage device operatively coupled to the processor and storing instructions adapted to be executed by the processor to;
transmit a selection of a game and a player number that is encoded, the encoded player number associated with a random component of the selected game;
receive a game server random number;
after receiving the game server random number, transmit a decoding key for decoding the encoded player number; and
after transmitting the decoding key, receive at least one result value corresponding to the random component of the selected game, the at least one result value based on the player number and the game server random number.
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Abstract
According to some embodiments, a method, apparatus and computer readable medium are provided for facilitating play of a game utilizing an encoded player number and a decoding key for decoding the encoded player number.
79 Citations
21 Claims
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1. An apparatus, comprising:
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a processor; and a storage device operatively coupled to the processor and storing instructions adapted to be executed by the processor to; transmit a selection of a game and a player number that is encoded, the encoded player number associated with a random component of the selected game; receive a game server random number; after receiving the game server random number, transmit a decoding key for decoding the encoded player number; and after transmitting the decoding key, receive at least one result value corresponding to the random component of the selected game, the at least one result value based on the player number and the game server random number.
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2. A computer readable medium storing instructions configured to direct a processor to:
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transmit a selection of a game and a player number that is encoded, the encoded player number associated with a random component of the selected game; receive, by a player terminal, a game server random number; after receiving the game server random number, transmit, by the player terminal, a decoding key for decoding the encoded player number; and after transmitting the decoding key, receive at least one result value corresponding to the random component of the selected game, the at least one result value based on the player number and the game server random number. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method comprising:
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transmitting a selection of a game and a player number that is encoded, the encoded player number associated with a random component of the selected game; receiving, by a player terminal, a game server random number; after receiving the game server random number, transmitting, by the player terminal, a decoding key for decoding the encoded player number; and after transmitting the decoding key, receiving at least one result value corresponding to the random component of the selected game, the at least one result value based on the player number and the game server random number. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
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Specification