Electronic investment and trading game with entertainment and educational purpose
First Claim
1. A computer-implemented financial investment and trading game comprising a Game Economy, a Player Interface and a Master Game Control Program which comprises computer-readable instructions on a computer-readable medium for defining, operating and managing play iterations, the Game Economy and the Player Interface, wherein the Game Economy comprises a plurality of Player Accounts, a Bank, an Exchange, a Corporations Database, an Opportunities Database, and a Directives Database, the Game Economy defined by one or more indicators that are automatically updated by the Master Game Control Program at a play iteration, the Player Interface comprising instructions for continuously and automatically displaying the indicators, the play iteration involving a selection and execution of action items from one or more of the Opportunities Database and the Directives Database.
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Abstract
A computer-implemented financial investment and trading game comprising a Game Economy, a Player Interface and a Master Game Control Program which comprises computer-readable instructions on a computer-readable medium for defining, operating and managing play iterations, the Game Economy and the Player Interface, wherein the Game Economy comprises a plurality of Player Accounts, a Bank, an Exchange, a Corporations Database, an Opportunities Database, and a Directives Database, the Game Economy defined by one or more indicators that are automatically updated by the Master Game Control Program at play iteration, the Player Interface comprising instructions for continuously and automatically displaying the indicators, the play iteration involving a selection and execution of action items from one or more of the Opportunities Database and the Directives Database.
42 Citations
8 Claims
- 1. A computer-implemented financial investment and trading game comprising a Game Economy, a Player Interface and a Master Game Control Program which comprises computer-readable instructions on a computer-readable medium for defining, operating and managing play iterations, the Game Economy and the Player Interface, wherein the Game Economy comprises a plurality of Player Accounts, a Bank, an Exchange, a Corporations Database, an Opportunities Database, and a Directives Database, the Game Economy defined by one or more indicators that are automatically updated by the Master Game Control Program at a play iteration, the Player Interface comprising instructions for continuously and automatically displaying the indicators, the play iteration involving a selection and execution of action items from one or more of the Opportunities Database and the Directives Database.
Specification