METHOD AND APPARATUS FOR GENERATING A VIRTUAL WIN
First Claim
1. A method for operating an electronic gaming device having at least one game winning event and at least one related award that is generated according to a set of rules associated with the game, the method comprising:
- driving the game to present a predefined winning event; and
generating the award as if the game winning event and award were generated according to the rules.
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Accused Products
Abstract
Embodiments of the present invention are directed to a method and apparatus for operating a gaming device having at least one winning event and at least one related award that is generated according to a set of rules associated with the game. The game is driven to present a predefined winning outcome and an award is generated as if the winning event and award were generated according to the rules. Also provided are rules and/or conditions for determining when to generate the predefined wining event, including rules that take into account player value to the casino and game volatility preference.
106 Citations
40 Claims
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1. A method for operating an electronic gaming device having at least one game winning event and at least one related award that is generated according to a set of rules associated with the game, the method comprising:
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driving the game to present a predefined winning event; and generating the award as if the game winning event and award were generated according to the rules. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A method of operating a plurality of networked electronic gaming devices each of which has a plurality of game winning events, including at least one winning event with a first award, and a random number generator for selecting at least one of the winning events, the method comprising:
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displaying events selected by the random number generator; displaying winning events that are not selected by the random number generators; generating a second award for winning events that are not selected by the random number generator; tracking the cumulative awards of the displayed winning events that are not selected by the random number generator; and changing at least one of the second award and the displayed winning events that are not selected by the random number generators responsive to the tracked cumulative award value. - View Dependent Claims (30, 31, 32, 33)
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34. An electronic gaming system having at least one winning event and an award associated with the winning event, the electronic gaming system comprising:
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a set of game rules for generating a plurality of events including the winning event; a first display for presenting the events; a second display for indicating that a player of the gaming device has received an award associated with one of the events; and a second set of rules constructed to; generate the winning event based at least in part on the level of awards made according to the game rules; present the winning event so generated on the first display; and indicate that the player has received an award associated with the winning event on the second display. - View Dependent Claims (35, 36, 37, 38, 39, 40)
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Specification