METHOD FOR PLAYING A GAME SIMILAR TO CRAPS
First Claim
1. A method for playing a multi-player table game similar to craps, said method comprising the steps of:
- providing a betting surface (literal or virtual);
designating a plurality of player positions spaced about the betting surface, each player position bearing a distinctive player indicia;
prescribing twelve common betting locations on the betting surface;
providing a point generation device capable of randomly selecting one outcome from a group consisting of 37 or 38 possible outcomes;
associating the outcomes with the twelve common betting locations according to the following arrangement;
at least one outcome is associated with a first of the twelve common betting locations, one outcome is associated with a second of the twelve common betting locations,two outcomes are associated with a third of the twelve common betting locations,three outcomes are associated with a fourth of the twelve common betting locations,four outcomes are associated with a fifth of the twelve common betting locations,five outcomes are associated with a sixth of the twelve common betting locations,six outcomes are associated with a seventh of the twelve common betting locations,five outcomes are associated with an eighth of the twelve common betting locations,four outcomes are associated with a ninth of the twelve common betting locations,three outcomes are associated with a tenth of the twelve common betting locations,two outcomes are associated with an eleventh of the twelve common betting locations, andone outcome is associated with a twelfth of the twelve common betting locations; and
said step of prescribing twelve common betting locations including affixing replicas of each player indicia within the boundaries of each common betting location.
3 Assignments
0 Petitions
Accused Products
Abstract
A method for playing a multi-player table game similar to craps includes use of a point generation device capable of randomly selecting one outcome from a group consisting of thirty-seven or thirty-eight possible outcomes. Betting locations similar to the game of craps are provided on a betting surface (12). Twelve common betting locations (22) allow proposition bets based on the sum of two six-sided dice, together with an additional possible outcome comprised of a wild non-die depiction. Player positions (18) are designated about the betting surface (12), with replicas (48) of each player position (18) affixed within each of the twelve common betting locations (22), as well as at respective first (54) and second (56) color bet locations distributed about the betting surface (12). Game play enables a dealer to handle only value cheques. The game method can utilize a variety of point generation devices (14, 14′) thereby making the game suitable for many jurisdictions and interesting for players.
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Citations
20 Claims
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1. A method for playing a multi-player table game similar to craps, said method comprising the steps of:
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providing a betting surface (literal or virtual); designating a plurality of player positions spaced about the betting surface, each player position bearing a distinctive player indicia; prescribing twelve common betting locations on the betting surface; providing a point generation device capable of randomly selecting one outcome from a group consisting of 37 or 38 possible outcomes; associating the outcomes with the twelve common betting locations according to the following arrangement; at least one outcome is associated with a first of the twelve common betting locations, one outcome is associated with a second of the twelve common betting locations, two outcomes are associated with a third of the twelve common betting locations, three outcomes are associated with a fourth of the twelve common betting locations, four outcomes are associated with a fifth of the twelve common betting locations, five outcomes are associated with a sixth of the twelve common betting locations, six outcomes are associated with a seventh of the twelve common betting locations, five outcomes are associated with an eighth of the twelve common betting locations, four outcomes are associated with a ninth of the twelve common betting locations, three outcomes are associated with a tenth of the twelve common betting locations, two outcomes are associated with an eleventh of the twelve common betting locations, and one outcome is associated with a twelfth of the twelve common betting locations; and said step of prescribing twelve common betting locations including affixing replicas of each player indicia within the boundaries of each common betting location. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for playing a multi-player table game similar to craps, said method comprising the steps of:
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providing a betting surface (literal or virtual); designating a plurality of player positions spaced about the betting surface, each player position bearing a distinctive player indicia; prescribing twelve common betting locations on the betting surface, said step of prescribing twelve common betting locations including affixing replicas of each player indicia within the boundaries of each common betting location; providing a point generation device capable of randomly selecting one outcome from a group consisting of 37 or 38 possible outcomes; associating the outcomes with the twelve common betting locations according to the following formula; at least one outcome is associated with a first of the twelve common betting locations, one outcome is associated with a second of the twelve common betting locations, two outcomes are associated with a third of the twelve common betting locations, three outcomes are associated with a fourth of the twelve common betting locations, four outcomes are associated with a fifth of the twelve common betting locations, five outcomes are associated with a sixth of the twelve common betting locations, six outcomes are associated with a seventh of the twelve common betting locations, five outcomes are associated with an eighth of the twelve common betting locations, four outcomes are associated with a ninth of the twelve common betting locations, three outcomes are associated with a tenth of the twelve common betting locations, two outcomes are associated with an eleventh of the twelve common betting locations, and one outcome is associated with a twelfth of the twelve common betting locations; permitting players to place at least one betting token (that is not in any way correlated to the player indicia) directly adjacent the replica of their respective player indicia within the boundary of a common betting location; activating the point generation device to randomly select one outcome from a group consisting of 37 or 38 possible outcomes; announcing the one selected outcome; and determining a winner by repeating said activating and announcing steps as needed according to the traditional rules of craps. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification