GAMING HEADSET AND CHARGING METHOD
First Claim
1. A method for charging an audio headset having a near-field microphone, a far-field microphone, a headset speaker and a battery, the method comprising:
- a) detecting placement of the headset in a charging cradle;
b) shutting off the headset including the headset speaker, near-field microphone and far-field microphone in response to detecting placement of the headset in the charging cradle;
c) turning on the far-field microphone but not the near-field microphone; and
d) charging the battery with the charging cradle.
4 Assignments
0 Petitions
Accused Products
Abstract
An audio headset may comprise a case, near field microphone and far field microphone. A speaker, processor, memory, battery, charging interface and cradle detection circuit may be mounted to the case. Processor-executable instructions embodied in the memory, may be configured to implement a battery charging method. The headset may be shut off in response to placement of the headset in a charging cradle. The far-field microphone is turned on but not the near-field microphone. The battery may then be charged from the cradle. A headset having near-field and far-field microphones may be used to distinguish between user speech and competing sounds by generating signals from the sounds detected by each microphone and comparing the strengths of the signals. The signals may be processed as user speech if they are of comparable strength. Otherwise, the near-field signal may be processed as user speech and the far-field signal as competing sounds.
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Citations
20 Claims
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1. A method for charging an audio headset having a near-field microphone, a far-field microphone, a headset speaker and a battery, the method comprising:
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a) detecting placement of the headset in a charging cradle; b) shutting off the headset including the headset speaker, near-field microphone and far-field microphone in response to detecting placement of the headset in the charging cradle; c) turning on the far-field microphone but not the near-field microphone; and d) charging the battery with the charging cradle. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An audio headset, comprising:
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a case; a processor mounted to the case; a memory mounted to the case and coupled to the processor; a near-field microphone mounted to the case and coupled to the processor; a far-field microphone mounted to the case and coupled to the processor; a headset speaker mounted to the case and coupled to the processor; a battery mounted to the case and coupled to the processor, memory, near-field microphone, far-field microphone and headset speaker; a cradle detection circuit mounted to the case and coupled to the processor; a charging interface mounted to the case and coupled to the battery and the processor; and a set of processor-executable instructions embodied in the memory, wherein the instructions are configured, when executed to implement a method for charging the battery, wherein the method comprises; a) shutting off the headset including the headset speaker, near-field microphone and far-field microphone in response to detecting placement of the headset in the charging cradle with the cradle-detection circuit; c) turning on the far-field microphone but not the near-field microphone; and d) charging the battery from the charging cradle through the charging interface. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. An audio headset, comprising:
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a case; a near-field microphone mounted to the case; and a far-field microphone mounted to the case. - View Dependent Claims (16, 17, 18)
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19. In an audio headset having a near-field microphone and a far-field microphone a method for distinguishing between user speech and competing sounds, the method comprising:
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a) detecting sound at the near-field microphone and the far-field microphone; b) generating a first audio signal from the sound detected by the near-field microphone; c) generating a second audio signal from the sound detected by the far-field microphone; d) comparing a strength of the first audio signal to a strength of the second audio signal; e) processing the first and second audio signals as user speech if the first and second audio signals are of comparable strength;
orf) processing the first audio signal as user speech and the second audio signal as competing sounds if the first and second audio signals are not of comparable strength. - View Dependent Claims (20)
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Specification