EXCHANGING ASSETS BETWEEN ON-LINE VIRTUAL WORLDS
First Claim
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1. A method for facilitating an exchange of assets between online virtual worlds, comprising:
- receiving a first asset from a representative of a first player who controls the first asset in a first virtual world;
receiving a second asset from a representative of a second player who controls the second asset in a second virtual world;
providing the first asset to a representative of the second player in the first virtual world; and
providing the second asset to a representative of the first player in the second virtual world.
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Abstract
Some embodiments of the present invention provide a system that facilitates exchanging assets between online virtual worlds. During operation, the system receives a first asset from a representative of a first player who controls the first asset in a first virtual world, and receives a second asset from a representative of a second player who controls the second asset in the second virtual world. Next, the system provides the first asset to a representative of the second player in the first virtual world, and provides the second asset to a representative of the first player in the second virtual world.
83 Citations
27 Claims
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1. A method for facilitating an exchange of assets between online virtual worlds, comprising:
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receiving a first asset from a representative of a first player who controls the first asset in a first virtual world; receiving a second asset from a representative of a second player who controls the second asset in a second virtual world; providing the first asset to a representative of the second player in the first virtual world; and providing the second asset to a representative of the first player in the second virtual world. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method for facilitating an exchange of assets between online virtual worlds, comprising:
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receiving a request from a player who controls a first asset in a first virtual world to exchange the first asset for a second asset in a second virtual world; determining a real exchange rate between the first asset and the second asset based on equal asset values for the first asset and the second asset; and receiving the first asset from a representative of the player in the first virtual world; and providing the second asset to a representative of the player in the second virtual world. - View Dependent Claims (9, 10, 11, 12)
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13. A computer-readable storage medium storing instructions that when executed by a computer cause the computer to perform a method for facilitating an exchange of assets between online virtual worlds, the method comprising:
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receiving a first asset from a representative of a first player who controls the first asset in a first virtual world; receiving a second asset from a representative of a second player who controls the second asset in a second virtual world; providing the first asset to a representative of the second player in the first virtual world; and providing the second asset to a representative of the first player in the second virtual world. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A computer-readable storage medium storing instructions that when executed by a computer cause the computer to perform a method for facilitating an exchange of assets between online virtual worlds, comprising:
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receiving a request from a player who controls a first asset in a first virtual world to exchange the first asset for a second asset in a second virtual world; determining a real exchange rate between the first asset and the second asset based on equal asset values for the first asset and the second asset; and receiving the first asset from a representative of the player in the first virtual world; and providing the second asset to a representative of the player in the second virtual world. - View Dependent Claims (21, 22, 23, 24)
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25. An apparatus that facilitates exchanging assets between online virtual worlds, comprising:
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a first market persona in a first virtual world, wherein the first market person is configured to, receive a first asset from a representative of a first player who controls the first asset in a first virtual world, and provide the first asset to a representative of the second player in the first virtual world; a second market person in a second virtual world, wherein the second market persona is configured to, receive a second asset from a representative of a second player who controls the second asset in a second virtual world, and provide the second asset to a representative of the first player in the second virtual world. - View Dependent Claims (26)
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27. An apparatus that facilitates exchanging assets between online virtual worlds, comprising:
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a request-receiving mechanism configured to receive a request from a player who controls a first asset in a first virtual world to exchange the first asset for a second asset in a second virtual world; an exchange-rate-determining mechanism configured to determine a real exchange rate between the first asset and the second asset based on equal asset values for the first asset and the second asset; an asset-receiving mechanism configured to receive the first asset from a representative of the player in the first virtual world; and an asset-providing mechanism configured to provide the second asset to a representative of the player in the second virtual world.
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Specification