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System And Method For Managing A Multiplicity Of Text Messages In An Online Game

  • US 20090253513A1
  • Filed: 04/07/2008
  • Published: 10/08/2009
  • Est. Priority Date: 04/07/2008
  • Status: Active Grant
First Claim
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1. A system for managing a multiplicity of text messages in an online game, comprising:

  • a database configured to maintain a player profile of a player participating in an online game;

    an user device, comprising;

    a communication module configured to continuously receive a multiplicity of text messages substantially simultaneously within a limited text area of a display during an active session of the online game;

    an analysis module to identify text of interest by analyzing each such text message against the player profile; and

    a display module to provide the text of interest in the display approximately concurrent to receipt of each such text message within which the text of interest was comprised.

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