AUTOMATED AVATAR CREATION AND INTERACTION IN A VIRTUAL WORLD
First Claim
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1. A method for automated avatar creation and interaction in a virtual world, comprising:
- detecting if a user'"'"'s avatar has entered a predefined proximity area in the virtual world; and
presenting an automated avatar in response to the user'"'"'s avatar entering the predetermined proximity area, wherein the automated avatar is presented for autonomous interaction with the user'"'"'s avatar and presentation of the automated avatar is based on a specified criteria.
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Abstract
Automated avatar creation and interaction in a virtual world may include detecting if a user'"'"'s avatar has entered a predefined proximity area in the virtual world. An automated avatar may be presented an automated avatar in response to the user'"'"'s avatar entering the predetermined proximity area. The automated avatar is presented for autonomous interaction with the user'"'"'s avatar and presentation of the automated avatar is based on a specified criteria.
48 Citations
25 Claims
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1. A method for automated avatar creation and interaction in a virtual world, comprising:
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detecting if a user'"'"'s avatar has entered a predefined proximity area in the virtual world; and presenting an automated avatar in response to the user'"'"'s avatar entering the predetermined proximity area, wherein the automated avatar is presented for autonomous interaction with the user'"'"'s avatar and presentation of the automated avatar is based on a specified criteria. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method for automated avatar creation and interaction in a virtual world, comprising:
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detecting if a user'"'"'s avatar has entered a predefined proximity area in the virtual world; and generating an automated avatar based on a specified criteria; and presenting the automated avatar to the user for autonomous interaction with the user'"'"'s avatar. - View Dependent Claims (17, 18, 19, 20, 21, 22)
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23. A method for automated avatar creation and interaction in a virtual world, comprising:
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detecting if a user'"'"'s avatar has entered a predefined proximity area in the virtual world; determining an attribute associated with the user'"'"'s avatar in response to the user'"'"'s avatar entering the predefined proximity area; and generating an automated avatar based on said attribute associated with the user'"'"'s avatar; and presenting the automated avatar to the user for autonomous interaction with the user'"'"'s avatar.
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24. A system for automated avatar creation and interaction in a virtual world, comprising:
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a processor; and a module for automated avatar creation and interaction in a virtual world operable on the processor, wherein the module detects if a user'"'"'s avatar has entered a predefined proximity area in the virtual world and presents an automated avatar in response to the user'"'"'s avatar entering the predetermined proximity area, wherein the automated avatar is presented for autonomous interaction with the user'"'"'s avatar and presentation of the automated avatar is based on a specified criteria.
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25. A computer program product for automated avatar creation and interaction in a virtual world, comprising:
a computer usable medium having computer usable program code embodied therein, the computer usable medium comprising; computer usable program code configured to detect if a user'"'"'s avatar has entered a predefined proximity area in the virtual world; and computer usable program code configured to present an automated avatar in response to the user'"'"'s avatar entering the predetermined proximity area, wherein the automated avatar is presented for autonomous interaction with the user'"'"'s avatar and presentation of the automated avatar is based on a specified criteria.
Specification