System and method for creating and scoring a prediction game
First Claim
1. A method comprising:
- selecting an outcome relative to which a prediction may be made;
receiving predictions regarding said outcome from a plurality of players;
measuring the accuracy of each player'"'"'s prediction compared with the actual outcome;
computing a score for each player in accordance with said measuring; and
ranking the players in accordance with the respective scores.
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Abstract
A method is provided for creating a prediction game. This method includes the steps of selecting an outcome relative to which a prediction may be made; receiving predictions regarding the outcome from a plurality of players; measuring the accuracy of each player'"'"'s prediction compared with the actual outcome, and computing a score for each player in accordance therewith; and ranking the players in accordance with the respective scores. In an embodiment, the game is a competition among the players, to see who makes the most accurate predictions. The measuring step may also include calculating a value for each player representing a difference between the player'"'"'s prediction and the actual outcome. The computing step may also include performing a statistical analysis of all the values relating to the outcome.
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Citations
34 Claims
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1. A method comprising:
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selecting an outcome relative to which a prediction may be made; receiving predictions regarding said outcome from a plurality of players; measuring the accuracy of each player'"'"'s prediction compared with the actual outcome; computing a score for each player in accordance with said measuring; and ranking the players in accordance with the respective scores. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A system comprising:
a computing device configured to construct a prediction game in accordance with a host selecting an outcome relative to which a prediction may be made; receive predictions regarding said outcome from a plurality of players; measure the accuracy of each player'"'"'s prediction compared with the actual outcome; compute a score for each player in accordance with said measuring; and rank the players in accordance with the respective scores. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23)
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24. A computer-readable storage medium having stored therein instructions for performing a method, the method comprising:
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constructing a prediction game in accordance with a host selecting an outcome relative to which a prediction may be made; receiving predictions regarding said outcome from a plurality of players; measuring the accuracy of each player'"'"'s prediction compared with the actual outcome; computing a score for each player in accordance with said measuring; and ranking the players in accordance with the respective scores. - View Dependent Claims (25, 26, 27, 28, 29, 30)
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31. A user interface comprising:
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a first section for composing a prediction game, including a list of events, a list of outcomes relating to each of the events, a maximum number of points to be awarded based on a prediction of an outcome, an entry fee for each player, and a schedule for making payouts to players; and a second section for viewing the prediction game while under construction. - View Dependent Claims (32, 33, 34)
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Specification