METHOD AND APPARATUS FOR DEVELOPING VIDEO GAME ELEMENTS WITH AUTOMATIC GAME ELEMENT EVALUATION
First Claim
1. A method for developing a game element, to be used within a game adapted to be played using a data processing apparatus, comprising:
- providing a predetermined set of characteristics specific to the game element being developed;
receiving the game element; and
including the game element into a game framework when the game element is determined by an automated evaluation process as having met the predetermined set of characteristics.
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Abstract
A method and apparatus is disclosed for developing game elements, such as game levels, to be included within a video game that can be played upon a data processing apparatus such as a computer, a game console, or a mobile device. The method includes receiving a set of desired game element characteristics, as might be prescribed by a game framework, automatically evaluating the game element to determine its characteristics, and including the game element into the game framework if the element matches the desired characteristics. The apparatus can implement the method using computer readable medium and a processor, or by allowing a user to create a game element, while automatically evaluating the game element to determine whether it matches the desired set of characteristics.
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Citations
19 Claims
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1. A method for developing a game element, to be used within a game adapted to be played using a data processing apparatus, comprising:
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providing a predetermined set of characteristics specific to the game element being developed; receiving the game element; and including the game element into a game framework when the game element is determined by an automated evaluation process as having met the predetermined set of characteristics. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A computer readable medium storing instructions configured to direct a processor to perform a method comprising:
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providing a predetermined set of game element characteristics; receiving a game element; determining via a data processing apparatus, based upon the set of predetermined characteristics, whether the game element description satisfies the game element characteristics. - View Dependent Claims (14, 15, 16)
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17. A computer readable medium storing instructions configured to direct a processor to perform a method comprising:
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receiving a predetermined set of game element characteristics; accepting user input to create a game element; determining via a data processing apparatus, based upon the set of predetermined characteristics, whether the game element satisfies the game element characteristics. - View Dependent Claims (18, 19)
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Specification