METHOD AND SYSTEM FOR DYNAMICALLY AWARDING BONUS POINTS
First Claim
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1. A method for enhancing gaming, comprising:
- gathering data related to at least one of gameplay or wagering by a player of a game title over a first period of time, wherein the player places a number of wagers during the first period of time;
determining at least one statistical quantity based at least on gathered data;
determining whether the determined at least one quantity exceeds an extra-bonus threshold value;
providing a respective payout amount to the player of the game title in accordance with rules of the game title and a respective wager for each of the number of wagers placed by the player during the first period of time; and
during the first period of time, from time to time,providing the player with bonus points in accordance with a bonus point plan, anddetermining an amount of an extra-award based at least on the determined at least one quantity.
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Abstract
A player of an enhanced game receives a bonus for playing the enhanced game and a chance for an additional extra award. The additional extra award may be based on one or more factors: the actual game title of the game being played by the player, the rate of gameplay by the player, the rate of gain/loss for an entity different from the player, a rate of gain/loss for the player, or the like. Gameplay and player data may be gathered and a dynamic bonusing system may reconfigure a gaming machine being played by the player based at least on the gathered data.
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Citations
43 Claims
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1. A method for enhancing gaming, comprising:
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gathering data related to at least one of gameplay or wagering by a player of a game title over a first period of time, wherein the player places a number of wagers during the first period of time; determining at least one statistical quantity based at least on gathered data; determining whether the determined at least one quantity exceeds an extra-bonus threshold value; providing a respective payout amount to the player of the game title in accordance with rules of the game title and a respective wager for each of the number of wagers placed by the player during the first period of time; and during the first period of time, from time to time, providing the player with bonus points in accordance with a bonus point plan, and determining an amount of an extra-award based at least on the determined at least one quantity. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A method for enhancing gaming, comprising:
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gathering data related to player activity in at least a portion of a game-entertainment center during a first period of time, the game-entertainment center having a number of gaming machines being played by a number of players; determining at least one quantity based at least on gathered data; reconfiguring at least one of the gaming machines based at least on the at least one quantity; and for each player playing a respective one of the reconfigured at least one gaming machine, providing the respective player playing the respective reconfigured gaming machine with a number of bonus points and an amount of extra-award during a second period of time, wherein during the second period of time the amount of extra-award accrues at a rate different from an extra-award accrual rate for the first period of time. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. A system for enhancing game play in a game-entertainment center, comprising:
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a plurality of gaming machines in at least a portion of a game-entertainment center, wherein a number of the gaming machines of the plurality of gaming machines are played by a number of players during a first period of time; and at least one server that gathers data related to player activity in at least the portion of the game-entertainment center, determines at least one quantity based at least on the gathered data and selectively reconfigures; at least one of the number of gaming machines based at least on the at least one quantity; and wherein a respective player playing a respective one of the at least one reconfigured gaming machine is provided with a first number of bonus points and a first amount of extra-award during the first period of time and the respective player playing the respective one of the at least one reconfigured gaming machine is provided a second amount of extra-award during a second period of time, wherein during the second period of time the second amount of extra-award accrues at a rate different from an extra-award accrual rate for the first period of time. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
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Specification