Dynamic user interface in a gaming system
First Claim
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1. A dynamically re-configurable input panel for a gaming machine comprising:
- a plurality of electrical contact regions disposed on the input panel, wherein the plurality of electrical contact regions comprises a plurality of electrical switches with at least a first electrical switch having a multi-faceted geometry; and
a plurality of display elements associated with the electrical contact regions;
wherein information displayed on the display elements is dynamically re-configurable under game machine software control.
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Abstract
A dynamically re-configurable input panel for a gaming machine, in one implementation, comprises a plurality of electrical contact regions disposed on the input panel and a plurality of display elements associated with the electrical contact regions, wherein information displayed on the display elements is dynamically re-configurable under game machine software control. In one implementation, the plurality of electrical contact regions comprises a plurality of electrical switches. Each of these switches may have a self-contained, re-configurable display element.
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Citations
22 Claims
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1. A dynamically re-configurable input panel for a gaming machine comprising:
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a plurality of electrical contact regions disposed on the input panel, wherein the plurality of electrical contact regions comprises a plurality of electrical switches with at least a first electrical switch having a multi-faceted geometry; and a plurality of display elements associated with the electrical contact regions; wherein information displayed on the display elements is dynamically re-configurable under game machine software control. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A dynamically re-configurable input panel for a gaming machine comprising:
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a touch screen display panel having a plurality of virtual electrical contact regions displayed thereon, wherein the plurality of virtual electrical contact regions act as corresponding electrical switches with at least a first electrical switch having a multi-faceted geometry; wherein information content and virtual electrical contact regions displayed on the display panel are dynamically re-configurable under game machine software control. - View Dependent Claims (19, 20)
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21. A gaming machine comprising:
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a dynamically re-configurable input panel spaced apart from a main video display unit of the gaming machine, the input panel having a plurality of electrical contact regions disposed thereon, wherein the plurality of electrical contact regions comprise a plurality of electrical switches with at least a first electrical switch having a multi-faceted geometry; and a plurality of display elements associated with the electrical contact regions; wherein information displayed on the display elements is dynamically re-configurable under gaming machine software control.
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22. A dynamically re-configurable input panel for a gaming machine comprising:
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a touch screen display panel spaced apart from a main video display unit of the gaming machine, the touch screen display panel having a plurality of virtual electrical contact regions displayed thereon, wherein the plurality of virtual electrical contact regions act as corresponding electrical switches with at least a first electrical switch having a multi-faceted geometry; wherein information content and virtual electrical contact regions displayed on the display panel are dynamically re-configurable under gaming machine software control.
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Specification