VIRTUALIZATION FOR GAMING DEVICES
First Claim
Patent Images
1. A gaming device comprising:
- a housing;
a game display carried by the housing;
a user interface carried by the housing and configured to receive user input from a player;
a first processor that executes instructions; and
a computer-readable memory having stored thereon;
a virtualization module configured to enable access to resources of the gaming device via a first virtual machine and a second virtual machine;
a first operating system executable on the first virtual machine;
a game of chance executable in the first operating system;
a second operating system executable on the second virtual machine; and
a real-time application executable in the second operating system, the real-time application being subject to a real-time constraint.
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Accused Products
Abstract
The resources of a gaming device may be partitioned to create a first virtual machine and a second virtual machine. A first application is executed in a first operating system executing on the first virtual machine, and a second application is executed in a second operating system executing on the second virtual machine.
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Citations
32 Claims
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1. A gaming device comprising:
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a housing; a game display carried by the housing; a user interface carried by the housing and configured to receive user input from a player; a first processor that executes instructions; and a computer-readable memory having stored thereon; a virtualization module configured to enable access to resources of the gaming device via a first virtual machine and a second virtual machine; a first operating system executable on the first virtual machine; a game of chance executable in the first operating system; a second operating system executable on the second virtual machine; and a real-time application executable in the second operating system, the real-time application being subject to a real-time constraint. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming device comprising:
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a housing; a game display carried by the housing; a user interface carried by the housing and configured to receive user input from a player; at least one processor that executes instructions; and a computer-readable memory that stores instructions that cause the at least one processor to enable access to resources of the gaming device, by; partitioning the resources of the gaming device to create a first virtual machine and a second virtual machine; executing a game of chance in a first operating system executing on the first virtual machine; and executing a real-time application subject to a real-time constraint in a second operating system executing on the second virtual machine. - View Dependent Claims (13, 14, 15, 16, 17, 18)
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19. A computer-implemented method of enabling access to resources of a gaming device, the method comprising:
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partitioning the resources of the gaming device to create a first virtual machine and a second virtual machine; executing a game of chance in a first operating system executing on the first virtual machine; and executing a real-time application subject to a real-time constraint in a second operating system executing on the second virtual machine. - View Dependent Claims (20, 21, 22, 23, 24, 25)
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26. A computer-readable medium that stores instructions that cause at least one processor to enable access to resources of a gaming device, by:
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partitioning the resources of the gaming device to create a first virtual machine and a second virtual machine; executing a game of chance in a first operating system executing on the first virtual machine; and executing a real-time application subject to a real-time constraint in a second operating system executing on the second virtual machine. - View Dependent Claims (27, 28, 29, 30, 31, 32)
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Specification