FACILITATING GROUP PLAY WITH MULTIPLE GAME DEVICES
First Claim
Patent Images
1. A computer-implemented method to provide group play with multiple game devices, the method comprising:
- for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device;
based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered;
based at least in part on a total number of game devices determined to qualify to participate in a group play event, determining an adjustment to a value that is indicative of a probability of an occurrence of a group play event, where the adjustment to the value accommodates a variation over time in the total number of game devices that are determined to qualify to participate in the group play event; and
causing an adjustment of at least one group play event generator based on the determined adjustment to the value.
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Abstract
Techniques are describe for providing group play events with multiple game devices. Group play events are triggered by any game device that qualifies to participate, so that when any qualifying game device triggers a group play event, all qualifying game devices participate in the group play event. In some situations, a probability for triggering a group play event is adjusted to accommodate for a dynamically changing number of game devices that qualify over time.
243 Citations
34 Claims
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1. A computer-implemented method to provide group play with multiple game devices, the method comprising:
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for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device; based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered; based at least in part on a total number of game devices determined to qualify to participate in a group play event, determining an adjustment to a value that is indicative of a probability of an occurrence of a group play event, where the adjustment to the value accommodates a variation over time in the total number of game devices that are determined to qualify to participate in the group play event; and causing an adjustment of at least one group play event generator based on the determined adjustment to the value. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A computer-readable medium whose contents enable a computing device to provide group play with multiple game devices, by:
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for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device; based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered; based at least in part on a total number of game devices determined to qualify to participate in a group play event, determining an adjustment to a value that is indicative of a probability of an occurrence of a group play event, where the adjustment to the value accommodates a variation over time in the total number of game devices that are determined to qualify to participate in the group play event; and causing an adjustment of at least one group play event generator based on the determined adjustment to the value.
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24. A computing system configured to provide group play with multiple game devices, comprising:
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a memory; and a component that is configured to provide group play with multiple game devices, by; for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device; based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered; based at least in part on a total number of game devices determined to qualify to participate in a group play event, determining an adjustment to a value that is indicative of a probability of an occurrence of a group play event, where the adjustment to the value accommodates a variation over time in the total number of game devices that are determined to qualify to participate in the group play event; and causing an adjustment of at least one group play event generator based on the determined adjustment to the value.
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25. A computer-implemented method to provide group play between multiple game devices that provide interfaces for users to play primary games, bonus games and group play, the method comprising:
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for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device; based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered; and for each of at least some of the game devices determined to qualify, initiating the group play event based at least in part on an outcome of a bonus game occurring. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32)
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33. A computer-readable medium whose contents enable a computing device to provide group play between multiple game devices that provide interfaces for users to play primary games, bonus games and group play, by:
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for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device; based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered; and for each of at least some of the game devices determined to qualify, initiating the group play event based at least in part on an outcome of a bonus game occurring.
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34. A computer system configured to provide group play between multiple game devices that provide interfaces for users to play primary games, bonus games and group play, comprising:
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a memory; and a component that is configured to provide group play between multiple game devices, by; for each of a plurality of game devices, obtaining eligibility information indicative of at least one characteristic related to a user of the game device; based at least in part on the obtained eligibility information, determining which of at least some of the plurality of game devices qualify to participate in a group play event before the group play event is triggered; and for each of at least some of the game devices determined to qualify, initiating the group play event based at least in part on an outcome of a bonus game occurring.
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Specification